Bayonetta Video Game

Feb 16, 2018  Video Games PS4 Xbox One Switch Wii U PC 3DS PS3 Xbox 360 Accessories Virtual Reality Trade-In Deals Best Sellers More Gaming 1-16 of 178 results for Video Games: 'bayonetta' Skip to main search results. Bayonetta 3 (2019) Action, Adventure, Comedy Video game releases 2019 After a daring fight with Balder causing time itself to split, Bayonetta must team up. Oct 29, 2009  Bayonetta is one cool video game character! 24 November 2010 by Aaron1375 – See all my reviews This game was made by the same group that came up with the Devil May Cry series.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Bayonetta

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'Nonstop Climax Action.'
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Bayonetta is a third person Stylish Actionhack and slash game developed by PlatinumGames in the style of Devil May Cry, Ninja Gaiden, and God of War, starring the title heroine, a badass witch who wears her hair as her clothes, her guns for her shoes, and has a fathomless fondness for camp.

Bayonetta

For millennia, history was overseen by two clans of magicians: the Lumen Sages and the Umbra Witches. Five hundred years ago, the clans erupted into a civil war that ended in the annihilation of the Sages. Not having enough time to recover from the battle, the Witches were quickly hunted to their own extinction by the combined forces of the angelic Laguna of Paradiso and the crazed townspeople of Earth. Twenty years ago, Bayonetta, the (almost) last of the Witches was awakened from a magical coma, and was immediately set upon by the bloodthirsty Laguna. Thankfully her pacts with the demons of Inferno still stand, so she uses her dark powers to hunt the angels down.

He goes back to his time zone and asks for a ransom but when her father doesn't give it. He lets her go but when she's in danger Will saves her and they decide to work together to take down the system. Watch full movies online, free movies online Movietube Free online movies full Movie2k Watch movies. Oct 28, 2011  In the not-too-distant future the aging gene has been switched off. To avoid overpopulation, time has become the currency and the way people pay for luxuries and necessities. The rich can live forever, while the rest try to negotiate for their immortality. A poor young man who comes into a fortune of time, though too. Free online task timer. Watch In Time (2011) 123Movies full movie, online, free in HD Quality. In the not-too-distant future the aging gene has been switched off. To avoid overpopulation.

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Bayonetta 2 Xbox 360

Waking up from a five-hundred year sleep left her with no idea who she is, so she travels to the European city of Vigrid, whose spiritual make-up is getting uncomfortably close to that of Paradiso. There, she hopes to find the mysterious 'Right Eye,' the other half of the 'Eyes of the World' brooch she possesses. There she meets another Witch named Jeanne who seems to know more about Bayonetta than herself, an Intrepid Reporter named Luka who has a long-lived grudge against her, and a seemingly lost little girl named Cereza. Her memories return progressively as she proceeds through the city while kicking a lot of ass.

In 2014, Nintendo published the sequel Bayonetta 2 as an exclusive for the Wii U (Sega still owns the property). Number system pdf download. For Wii U owners who never played the original, initial copies of Bayonetta 2 came with an Updated Re-release of the original Bayonetta, effectively giving two games for the price of one, though later copies only have Bayonetta 2 on its own.note This partnership with Nintendo and a fan-poll lead to Bayonetta being announced as the last DLC fighter for Super Smash Bros. for Nintendo 3DS and Wii U. A third game is currently in development exclusively for the Nintendo Switch, and she returns for the next Smash Bros game as well.

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An anime movie adaptation, called Bayonetta: Bloody Fate and produced by GONZO, was released in November 2013.

Not to be confused with Bullet Witch. Nothing to do with Bayonet Ya either. Freemake video converter web pack.

Bayonetta Video Games

The original game got released on Steam for the PC on April 11, 2017. It would later see a Nintendo Switch release alongside Bayonetta 2 on February 16, 2018.

The video game features the following tropes:

  • Achievement System: Achievement/Trophy data is accessible from the in-game menu, where they are referred to as 'Umbran Tears of Blood'. Other Umbran Tears of Blood are items found in the possession of crows hidden throughout various levels.
  • Action Commands: Torture Attacks, Climax Attacks and playing Hot Potato with missiles. May overlap with Press X to Not Die for some sequences.
  • Action Mom: Cereza may not be her daughter, but Bayonetta protects her like one. Subverted when it turns out that Cereza is actually Bayonetta as a child.
  • Advancing Wall of Doom: In the final Wall Run section of Chapter 16, the ground below (behind Bayonetta from the camera's perspective) rapidly starts burning upwards, and you are expected to run towards the other side. Problem is, Sapienta blocks your path, and you'll have to damage him enough to make way. It's like push a wall in front of you while the other wall of doom is coming at you from behind.
  • Affably Evil: The Cardinal Virtues are generally very polite and respectful when they speak to Bayonetta — certainly more polite and respectful than she is to them.
  • A.I. Breaker: In Chapter 16, there is an exploit that makes the artillery fight against Temperentia easier than it should be. The green missiles that he launches will only damage Bayonetta if you are using the artillery gun (regardless or not the missiles actually hit the walls), due to the hitbox being re-positioned in the front of the guns. But if you press the Jump button while Temperentia fires the green missiles, the hitbox returns to Bayonetta and you won't take damage unless you forcefully collide her with one of them. Repeating this strategy several times until you can get clear potshots at Temperentia works wonders even at higher difficulties.
  • All There in the Manual: Information about various topics in the game are found in literal manuals that you can pick up on the field and read. Plus there's The Hierarchy of Laguna that has info on all the enemies in the game. According to The Wonderful 101, Bayonetta really is a nun (that habit wasn't just a cover), and Jeanne is a high-school teacher.
  • Almost Kiss: Bayonetta to Luka, though he was probably the one who thought it was this trope in play.
  • Alternate History: A number of historical events played out different due to the presences of the witches, sages, and angels.. for instance; Cleopatra was actually an Umbra Witch, and a very odd species of angel, the Irenic which looks like an automobile, apparently visited the human world once and its presence was what inspired the industrial revolution.
  • Always a Bigger Fish: Part of how Bayonetta defeats the below mentioned Jubileus. To put it into perspective, the demon she summons, Queen Sheba, is as huge compared to Jubileus as Jubileus is compared to Bayonetta.
  • Amazing Technicolor Battlefield:
    • You face the final boss in a spherical confinement IN SPACE. It's a mystery how that works.. but it's awesome.
    • The Bonus Boss, Father Rodin, teleports both you and him to one of these — likely so his bar won't be ruined during the battle.
  • American Kirby Is Hardcore: In a game where a Stripperific witch blows kisses to remove barriers, the trailer for the PC version tries very hard to make it seem like a gritty badass game, complete with Inception blaster beam musical hits.
  • Anachronism Stew: Fly Me To The Moon was written in 1954, but Bayonetta's mother sang the song to her in the 1400's.
  • And Now for Someone Completely Different:
    • At the beginning of the Epilogue, you play as Jeanne as she rushes to save Bayonetta from being used as a power source for Jubileus. It doesn't sound like much unless you know that you spend it riding a motorcycle up a disintegrating in-flight rocket into space while killing angels. There's also an Alfheim Portal in this segment that basically gives you the chance to look at the said character's weaponry (that is, if you unlocked them first from playing as Bayonetta).
    • You can also unlock Jeanne and Little King Zero as playable characters. The former can't activate Witch Time as easily and the latter is a Two Hit Point Wonder. Makes the game a bit harder in both cases.
  • And Your Reward Is Clothes: Complete the game on Normal and you can buy Couture Bullets to change your outfit.
  • Animal Motifs:
    • Butterflies all over the place for Bayonetta.
    • Moths for Jeanne.
    • Balder seems to have a peacock theme.
  • Anime Theme Song: MiChi's 'Something Missing' for the live-action commercials. The lyrics are a mix of Japanese and English, due to MiChi being born in England from a Japanese mother and English father.
  • Animorphism: Bayonetta acquires a few shapeshifting abilities: A black panther for enhanced running (and leaping) speed, a crow for limited flight ability, and a swarm of bats for evasion. Jeanne has all these same abilities, except she turns into a lynx instead of a panther, an owl instead of a crow, and moths instead of bats. Due to her pact with the Infernal Demon Madama Butterfly, the shadow Bayonetta casts forms a butterfly.
  • Anti-Frustration Features:
    • The game automatically saves a checkpoint before any Press X to Not Die moment, as well as between each major stage of a boss battle (which sometimes involves a change in scenery).
    • Most of the time, green crystals have increased chances of dropping from enemies if you are in critical status, or at your Last Chance Hit Point.
  • Apocalypse How: Balder wants to instigate this in order to reunite the Trinity of Realities, which in turn, would destroy all life in the current universe to do so. This makes this a Class X-5.
  • Arc Words:
    • 'May Jubileus, the Creator, grace you!' This is said by all the Cardinal Virtues Bayonetta faces, and becomes Fridge Horror when you realize they're praying for Jubileus to obliterate her when she wakes up, seeing as her grace will destroy the universe. It's the closest an angel can probably come to saying 'go to hell'.
    • 'The Left Eye, our treasured Left Eye, will never fall into the hands of another!'
    • 'My dear, sweet child. Fear not, for I am always watching over you.'
  • Armed Legs: Guns. On. Feet. The Durga set when equipped to the legs and Odette ice skates cleave closer to usual use of this trope. It's unknown if the leg-mounted Lt. Col. Kilgore tonfas fall under this or a particularly over-the-top example of Pistol-Whipping, though.
  • Arrow Cam: Done with lipstick of all things in Chapter XVI.
  • Artistic License – Gun Safety: Notoriously bad for this. Firing indiscriminately and wildly while fighting (especially in enclosed spaces) is ridiculously unsafe in itself, but anyone who twirls pistols during punch combos, wields shoe guns that apparently fire themselves, and adjusts their glasses with the business end of a pistol is just asking to be killed by misfire. For instance, shortly after meeting both Luka and Cereza, Bayonetta fires her guns (her HIGH CALIBER Scarborough Fair guns) within inches of both of their ears. In real life, that would blow out their eardrums and cause long-term hearing problems. Considering the nature of the game, this is all easily explained away with magic. And while Cereza and Luka are still on the human plane of reality, Bayonetta's fighting occurs in Purgatorio, where she can't be seen, heard, or felt (except by Cereza) by those in the human plane.
  • Astral Finale: Bayonetta fights Jubileus, the Creator in the confines of the solar system. After defeating her, you have to punch her soul from Pluto to the Sun.
  • Attack Its Weak Point: Most angels have red orbs that serve as their weak points, dealing bonus damage when hit. The larger mooks such as the Kinships, Golems and Braves, as well as Audito bosses like Sapienta have theirs sticking out like a sore thumb. These are also what's being automatically targeted by your Wicked Weave attacks.
  • Author Appeal: As Mari Shimazaki stated in her character design blog, 'Glasses! This was something that Kamiya-san really pushed for, as he was aiming to differentiate Bayonetta from other female characters and give her a sense of mystery and intelligence. Of course, I think it is just because he likes girls with glasses.'
  • Awesome, but Impractical: The Moonlight Massacre, a special technique from the sword Shuraba. It is one of the most powerful attacks that Bayonetta can use, but it takes a long time to charge up while Bayonetta stands still, and the red beam of energy can often miss the enemy.
  • Awesomeness Meter: After completing each verse in a chapter, you're given a grade, from Stone to Platinum, on each of three categories: combo, time, and damage received. Based on your grades for these categories, you are then given an overall grade for that verse, which ranges from Stone, to Pure Platinum, which you only receive for getting a Platinum in each category. At the end of a level, you are also given a final grade on each chapter as a whole (taking into account number of deaths and items used), ranging again from Stone to Pure Platinum, which is only awarded if each verse grade is Pure Platinum. Each chapter grade is accompanied by an appropriate statue (a Stone Enzo, Bronze Cereza, Silver Luka, Gold Rodin, Platinum Bayonetta, or Pure Platinum Bayonetta holding a moon).
  • Bad Powers, Good People: The entire Umbra Witches, including Bayonetta, make contracts with the demons, basically selling their souls to go to Inferno when they die, and, in turn, gain the ability to summon the demons to slaughter their enemies (normally angels). They can slow down time with the express purpose of using this ability to combo and kill their foes while they can't defend themselves, and can even summon horrible torture devices to kill their opponents as brutally as possible. Even so, they are never depicted as evil for a couple of reasons. First, they're needed to represent The Sacred Darkness opposite their counterparts and fellow guardians of the Eyes of the World, the Lumen Sages, who possess light-themed versions of their powers. Second, the angels are decisively not on the side of humanity, while a few demons (but far from all) are suggested to be much nicer than you'd think.
  • Backtracking: Several hidden Verses, including Alfheim portals, require you to go back to previous areas when you have no apparent reason to do so. If you just plow straight ahead, don't be surprised if you see a bunch of empty spaces in your end-of-chapter medal tally followed by a Stone Award (as skipped Verses count as Stone Medals in award calculations).
  • Badass Biker: Bayonetta and Jeanne.
  • Badass Normal: Luka may be Plucky Comic Relief at times, but he's shockingly capable of some things that are completely over his head.
  • Bad Habits: Bayonetta dresses up like a nun at the beginning of the game, as does Jeanne at the end of the game.
  • Baleful Polymorph: One of Jubileus' attacks is a series of tracking blue discs that will turn Bayonetta into Cereza for a couple of seconds.
  • Barehanded Blade Block: Execute a torture attack on Harmony angels and watch them attempt to block Bayonetta's chainsaw barehanded.
  • Batman Can Breathe in Space: Jeanne too. Of course, given what the Final Battle is like, breathing is the easy part. Maybe that's part of Jubileus' grace.
  • Beast with a Human Face: Many Angels have marble, statuesque human faces, and is often the sole human feature on them. For example, Fortitudo is a gigantic two-headed dragon which has an upside-down face on its torso, and Sapientia is a colossal lizard with human faces on the joints of its' legs.
  • Beethoven Was an Alien Spy: The description of an item you can buy from Rodin states that Cleopatra was a head witch in the Ancient Egypt.
  • BFG: Lt. Col. Kilgore. A set of ROCKET LAUNCHER TONFAS. Quadruple wielded, of course!
  • Big Damn Heroes:
    • Bayonetta during the start of Chapter XI, where she cleans house on a flock of angels threatening Luka and Cereza.
    • Jeanne during the Epilogue.
    • Luka has his moments a few times too, usually involving a stolen vehicle of some kind.
  • Bilingual Dialogue: Bayonetta's conversation with the angels is this, she speaks English while the angels speak whatever their language is (probably Enochian). The best part is that both sides can perfectly understand one another.
  • Black and Grey Morality: On one side, you have the forces of Heaven, who are not above slaughtering humans and merging realities for their own ends. On the other side, you have the forces of Hell, whose reputation precedes them.
  • Blocking Stops All Damage: Bayonetta can equip an accessory called the Moon of Mahaa-Kalaa that allows her to block enemy attacks and counter if done well, much like Dante's Royal Guard from the Devil May Cry series. Her Mirror Boss Jeanne has the ability to block attacks too, even in the middle of a combo.
  • Blood Knight: Sure she has to kill angels to keep demons from dragging her to Hell, but it's pretty clear she enjoys punishing angels a bit too much. Nearly every fight scene begins and ends with a smile on her face (with a few very serious exceptions) and, other than recovering her memories, she states that one of the initial reasons she was going to Vigrid was because the weak angels being sent at her had her bored.
  • Bondage Is Bad: Bayonetta hits all the Dark Action Girl points, is a witch who sold her soul to hell for awesome magical power, summons demons to finish off her foes, and has some definite dominatrix elements. Her 'Torture Attacks' are odd combinations of medieval torture devices and some BDSM elements (some more than others), and she uses these to obliterate actual angels.. who are gigantic assholes in their own right.
  • Bonus Boss:
    • Rodin. Possibly one of the hardest bonus bosses in a hack-and-slash game ever. Also might be the best example of this boss in a game like this that isn't really story-related.. and he is a true ally to begin with!
    • A second bonus boss can be fought at the end of Angel Slayer mode. It turns out to be Bayonetta herself.
  • Bonus Level of Hell: The Lost Chapter 'Angel Slayer', that you unlock by completing all the Alfheim challenges. Going through dozens of waves of enemies and insane bosses (fighting two Jeannes on Hard setting being one of the easiest) wouldn't be fun if you could use healing items, would it? Also the difficulty setting starts on Normal and increases progressively, ending with Non-Stop Climax. And if you die, don't expect you can just select 'yes' at the continue screen cause there are no check-points: you are expected to do all of it in one shot. Nintendo Hard indeed.
  • Book-Ends:
    • The intro ends with Bayonetta calling out to Jeanne, who responds 'I'm okay!' They then pose back to back as they plummet off a cliff face amidst falling rubble. After the final boss fight, the two witches repeat this exact dialogue exchange (complete with pose), only this time the rubble is Jubileus' statue fragments rather than rocks, and they are plummeting towards the planet rather than a canyon.
    • The funeral scene in the ending invokes this trope several times:
      • First, the conversation between Bayonetta and Luka. When they first meet, Luka tells Bayonetta that rosemary equates to remembrance, contrasting it with Bayonetta's amnesia. Bayonetta retorts by saying that rosemary is a demon repellent. In the ending, Luka places large bunches of rosemary by the grave and, recalling them as demon repellent, says he hopes they will help her in Hell. After the fake funeral, Bayonetta remarks that rosemary's symbol of remembrance now suits her.
      • On a lesser note: In the Prologue, when Rodin wakes up from his fake funeral, he blasts the lid of his coffin up, only for it to land and break on his head. In the ending's fake funeral scene, when Bayonetta wakes up, she blasts the coffin lid, which again lands and breaks on Rodin's head.
      • And, of course, the nun outfit. Bayonetta wears it in the Prologue while Jeanne gets the same disguise during the ending scene.
    • In the prologue, Bayonetta lands on Enzo's car, breaking it. During the credits, Bayonetta and Jeanne land on Enzo's brand new car, breaking that one too.
  • Boss in Mook Clothing: Gracious and Glorious are exactly the same as Grace and Glory but are faster, more aggressive, more damaging, and you can't normally get Witch Time off of them. Expect to see the four of them a lot in Hard mode. Plus they have no problems with breaking out of your combos, while theirs (particularly their midair ones) require equal parts perfect timing and sheer luck to dodge out of.
  • Boss-Only Level: Battles against each of the Four Cardinal Virtues (as well as Father Balder are entire levels unto themselves (though one, Iustitia, serves up a few enemies before the boss).
  • Boss Rush: Or rather, a mini-boss rush occurs in Chapter XV, with Bayonetta facing different groups of mini-bosses in different stages, and along the way, she fights weaker forms of previous bosses.
  • Boss Subtitles:
    • Every time a new type of enemy appears (except Gracious and Glorious, whose intro got cut out simply because the developers didn't have time to get it in), they're accompanied with a short cut scene and a Pastel-Chalked Freeze Frame that gives the name and class of the enemy. It's also used to remind the player to put on an appropriate Oh, Crap! face when Umbra Witch: Jeanne finally gets her subtitles after you've already fought her three times, and Dea: Jubileus. Also, all the enemies in the game show up in alphabetical order, with the exception of 'Ardor,' who doesn't show up until Chapter V, and 'Irenic,' which is only in Chapter VIII. They start with 'Affinity' and 'Applaud' and go all the way up to 'Kinship.'
    • Rodin. Somebody with a title like 'The Infinite One' probably isn't one to be messed with.
  • Boss Warning Siren: Level 14 has the music stop and a siren resounding just before you fight Mini Bosses Courage and Temperance. Comes along with this entire Shoot 'em Up section being an homage to Space Harrier. Even said siren is a Space Harrier reference; check the soundtrack listing and you'll see it identified as Wiwi Jumbo (Heaven Sent Mix). Wiwi Jumbo was the name of the boss of Space Harrier's seventeenth (and penultimate) level, Nark.
  • Bragging Theme Tune: 'Mysterious Destiny' is mostly this, although the lyrics are not only about Bayonetta's awesomeness.
  • Brainwashed and Crazy: This is the reason Jeanne has it in for Bayonetta for the majority of the game. If the other tropes on this page haven't clued you in, she gets better.
  • Bread, Eggs, Breaded Eggs:
    Bayonetta: If there's two things I hate in this world, it's cockroaches and crying babies. [Beat] Well, I suppose a crying baby cockroach would be truly terrible.
  • Bring It:
    • Bayonetta does a lot of this in different ways. One of her taunts is 'Do you want to touch me?' Surprisingly, this is actually a line shared by Another Joe from Viewtiful Joe.
    • She actually says the trope-naming line if you do a taunt while she's wielding Shuraba.
    • Equip Durga on her hands and feet and she lies back and says 'Come on!' while spreading her legs wide open!
    • Think Bayonetta's got some good ones? Play as Jeanne. 'You muthaFUCKAH!' Then for shits and giggles, equip Angel Slayer.
    • The First Ardor you meet does this as well, unfortunately for him, it is possible to kill him in five seconds.
  • Bruce Lee Clone: Bayonetta becomes this when you give her the nunchuck like weapons, Sai Fung. When you do the basic 5 punch combo, she even does Bruce Lee's Kiai. It's made even more awesome by the fact that the nunchucks have guns in them. The name 'Sai Fung' is even a reference to Bruce Lee.
  • Bullet Hole Door: Bayonetta shoots a heart-shaped one for Luka and Cereza through a security gate that has just been closed.
  • Bullet Time:
    • Any 'Witch Time' sequence. Note that some of these are strictly timed affairs, with the 'clock' measuring things not in minutes and seconds, but seconds and fractions of a second. That scene in the prologue where you have to execute three Torture attacks? It all happened within five (non-bullet-time) seconds.
    • The Lumen Sages have a counterpart to Witch Time known as 'Light Speed'. Balder uses this against Bayonetta in the opening cutscene to Chapter XVI after she fires a few bullets at him. He stops time and turns the bullets to face her before letting time continue.
  • Butt-Monkey:
    • Enzo gets a lot of abuse during the opening chapter. He's also the poster boy for the 'Stone' grade, as the award looks like him falling flat on his rear, accompanied by his quip 'oh, what a day!'
    • The lowest-ranking angels, Affinities, are the enemy version of this, considering how much abuse Bayonetta gives them during cutscenes (like being used as a surfboard to ride a magma wave).
    • Luka's never far from being made a fool of either. Perhaps more so in Bloody Fate where he replaces Enzo for the 'Bayonetta breaks his car upon landing' bit.
  • Button Mashing: Torture and Climax attacks will inflict more damage (and/or reward more halos) if you mash an attack button while they're in progress.
  • By the Hair: Inverted. She can use things made of her hair to grab enemies.
  • Call-Back: In the Epilogue, it is revealed that Jeanne managed to make it back to Bayonetta after finding her motorcycle floating in space, all while smiling with a gleam in her eye. Back in Chapter 15, Luka, Cereza, and her Chesire stuffed toy all have gleams on their eyes, smiling while being able to escape from an explosion.
  • Captain Ersatz: Enzo is basically Joe Pesci.
  • Car Fu: Jeanne's first appearance in chapter two and in her third boss battle. In certain levels, Bayonetta can lift and throw cars at enemies using her hair and magic.
  • Cartridges in Flight: Averted for gameplay, cutscenes, and about the last thing you'd expect - when Bayonetta fires her mother's lipstick at Balder, the stick flies out of the tube.
  • Catfight: Bayonetta vs Jeanne, or any Joy angel (as they take a female humanlike form).
  • Cat Girl: When equipped with the specified perfume, Durga causes Bayonetta to gain a tail and/or a pair of cat ears made of flames or lightning.note
  • Censor Steam: Always, considering her clothes are more or less her hair. When Bayonetta uses a Climax Attack, her hair takes a Censor Steam shape spiraling around her body as most of is used to power the attack.
  • Chainsaw Good: Bayonetta's Torture Attack against Harmony-class angels depicts her whipping out a chainsaw three times her size from Hammerspace. And unlike other torture devices, she gets to keep it afterward, mostly because it's the only one that's an actual melee weapon and because the said enemy doesn't have any weapons to drop. This is both foreshadowed and lampshaded by one of Rodin's quotes when entering his bar: 'I don't care how many times you ask. I'm not putting a chainsaw onyour arm.'
  • Chekhov's Gun:
    • Bayonetta's lipstick. Luka tries to trick her so that he can get some camera shots. She later uses it as a bullet to kill Father Balder.
    • Also her watch. Telling Cereza to wear it over her heart is what keeps her from being sealed away by Jeanne in the past.
    • The stone that Bayonetta carries for Jeanne, as she uses the power in it not only to protect herself from an otherwise fatal explosion, but to break Balder's Mind Control on her.
    • The remote-controlled warheads that are used by Jeanne in Isla del Sol. They save Luka's life twice, both with the intervention (or magic) of Bayonetta.
  • Chekhov's Gunman: Luka giving a lollipop to Cereza, which signifies what Bayonetta's favorite sweet is.
  • Cherubic Choir: The background musics of the Paradisolevels are made of this. They are stunningly beautiful and relaxing. There is also the dedicated music for Mook Debut Cutscenes.
  • Chest Monster: A particularly cruel example occurs in Chapter IX, where you have to open chests to get parts of a key. One of them has a Grace inside, another has Glory, and a third chest contains a Fairness.
  • The Chosen One: Bayonetta is 'The Left Eye of Darkness.' Her father is 'The Right Eye of Light.' Together they make up 'The Eyes of the World'.
  • Circling Birdies: Stunned enemies (be it Mooks of gigantic Eldritch Abomination) have stylized stars circling around them when made dizzy by Bayonetta's attacks, usually indicating that they're vulnerable to a Punish attack.
  • Climax Boss: The CEO of the Ithavoll Corporation: Father Balder, the last of the Lumen Sages and Bayonetta's father. You fight him while falling from a 500+ story-tall building on pieces of exploding rubble while the entire building detonates and you play tennis with buildings and catch with Satellite Lasers while he violently murders your demonic summons one by one. To finish him, you steer a bullet made of lipstick into his forehead while Bayonetta says 'Don't fuck with a witch.'
  • Clock Tower: The playable introductory scene takes place on a clock tower.. as it tumbles from an impossibly high cliff face. This clock tower shows up again in Chapter IX; it's where you start the level. Bayonetta remarks that it looks familiar to her.
  • Clothing Damage: Bayonetta's nun outfit takes some cuts during the opening chapter in the graveyard, before doffing the disguise entirely to reveal her usual outfit.
  • Colossus Climb: Several of the bosses, notably Temperentia and Iustitia.
  • Combat Pragmatist: Bayonetta fights dirty. When she stuns an angel, she can use one of her Punish attacks; all are different (she can Slam, Slap, Stomp, Stab, Punch, or even Spank the angel) but all of them amount to dealing damage while the angel is helpless. She can also use a Punish attack to set one up for a Wicked Weave or Torture Attack.
  • Combat Stilettos: Which double as guns.
  • Compressed Adaptation: The animated movie, obviously. More strangely though, some of the crucial plot twists like Bayonetta being Balder's daughter are revealed in the first minutes of the film. Some explanations are also skipped (like the reason Jeanne sides with the angels).
  • Concept Art Gallery: Available after the completion of the game. Includes art from characters, objects, locations, enemies and bosses.
  • Conspicuous CG: Temperentia and Fortitudo in the movie.
  • Consulting Mister Puppet: Before and after Bayonetta fights Iustitia, she jokingly asks Cheshire what to do by placing it near her ear, as if the puppet whispers something. Although no Ventriloquism is involved, Bayonetta is the one answering her own questions for Rule of Funny's sake.
  • Contractual Boss Immunity: Bayonetta's Torture attacks are very powerful, able to kill some rank-and-file angels instantly and inflict a great deal of damage to stronger ones. However, they don't work on bosses at all or even on some of the more powerful non-bosses. This is why she has other stuff that she only uses in Boss Battles; that's where the demon summoning comes in.
  • Convection Schmonvection: Lava won't hurt Bayonetta without it touching her. She can even walk on it with Fire Durga or Odette equipped to her feet!
  • Cool Car:
    • Irenic, a type of angel that happens to look like an automobile. Lampshaded by its respective Flavor Text.
    • Enzo has one, which given his Butt-Monkey status gets wrecked all the time.
  • Counter Attack: With precise timing, the Moon of Mahaa-Kalaa allows you to block and counter enemies with a headbutt.
  • Crapsack World: It's played for a certain level of laughs and hidden under the relatively shiny graphics, but other than that, Bayonetta's world sucks. The Demons of Inferno are evil monsters who want to torment human souls forever, and bargaining with them guarantees an eternity of torment upon death. Meanwhile, the Angels of Paradiso are Eldritch Abominations that disguise themselves with exoskeletons of marble, gold and gems to appear more palatable to humans and hold just as much contempt for humanity as the Demons do, if not more. Their lowest ranks are literally nothing but cannon fodder to them, and this may or may not have something to do with the fact they're implied to be engineered from human souls.
  • Credits Gag: After Bayonetta defeats Jubileus, she crouches down upon the wreckage of Jubileus as it falls to the earth. The credits roll, but are then cut off by Jeanne appearing and declaring that the falling debris is still going to destroy Earth, provoking a shooting sequence to destroy the wreckage, and thus, the true ending cutscene. As in she literally stomps out the credits.
  • Cruel and Unusual Death: The boss deaths and just about all the Torture Combos, but especially on the Joys. Taunt her, then finish with a Torture Combo. See where the spike on the horse is sticking in?
  • Crystal Dragon Jesus: The game involves Heaven and Hell, but calls them Paradiso and Inferno. Plus, angels don't really look or act conventionallynote , and God is a woman.
  • Cutscene Power to the Max: The cutscenes always involve Bayonetta performing amazing aerial maneuvers, one-shotting enemies with her handguns, and performing moves that would put The Matrix to shame. Naturally, actual gameplay isn't so acrobatic, or her guns so damaging. Also note a few cutscenes in which Bayonetta uses the 'Bat Within' evasion technique even if you didn't purchase it from Rodin's shop yet.
  • Damn You, Muscle Memory!: A curious inversion − the dash moves and the launchers can be executed by locking the enemy, pushing the stick forward or backward and pressing the button. The dodge can also be done by locking, pushing the stick and pressing the jump button; all these optional inputs are obviously made for those used to the controls of Devil May Cry. This can be played straight when switching between the Wii U version of this game and Bayonetta 2. The default control scheme for Bayo 1 sets the R button to lock-on and the ZL button to switch weapons. This is reversed in Bayo 2's default controls, and can be bad enough to throw off a combo or two. Thankfully, you are given the option to change the controls so that both games are similar.
  • Dance Battler:
    • Bayonetta's move 'Breakdance' has her do a dozen windmills all while shooting her feet-guns. Then she finishes in a super sexy pose.
    • Joys mimic many of Bayonetta's moves, and thus, follow suit. An entry in the Platinum Games blog even mentions their dance battle motif.
  • Dance Off: An angel disguised herself as Bayonetta, and tried to take Cereza away. The challenge is a dance off. Bayonetta wins, pissing off the angel enough to attack her and reveal its true form.
  • Dancing Theme: Several of Bayonetta's attacks involve poledancing and breakdancing. The game finishes itself off with one.
  • Dark Is Evil: The Demons of Inferno may grant their power to Umbra Witches, like Bayonetta, but that power comes at the price of having to slay Angels and pay a daily tithe of halos or else be dragged into Inferno. Also, death results in a witch being dragged body and soul into Inferno for unspeakable torment.
  • Dark Is Not Evil: The Umbra Witches are a clan of dark magic users who get their powers by literally making contracts with the demons and make it a habit of hunting down and killing angels, Bayonetta, in particular, being quite sexually provocative and snarky. However, they are protectors of the world, and the angels are actually Eldritch Abominations who want to wipe out humanity. Infernal Demons, on the other hand, come in both the relatively decent and Dark Is Evil varieties, especially come Bayonetta 2.
  • Dark Magical Girl: Bayonetta tends to feel like this with her Transformation Sequence at the start of the game when she goes from sexy nun to gun-toting action witch.
  • Dark Reprise: 'Blood & Darkness' is one to 'Red & Black', signifying that Jeanne's not fucking around anymore.
  • Deal with the Devil: The Umbra Witches, including Bayonetta, make pacts with the demons of Inferno in exchange for magical powers. As a consequence, when they die, their souls are Dragged Off to Hell. Like the Lumen Sages, though, souls trapped in Inferno can eventually become demons or even demon lords, which is actually loosely implied to be a (slightly) better fate than becoming an angel.
  • Degraded Boss: The climactic angel fights from the early chapters all return as regular enemies in later levels. You are also accosted by weaker knock-offs of the four Cardinal Virtues after killing their respective real deal.
  • Developers' Foresight:
    • The trophies awarded at the end of each chapter are modeled after in-game characters. If you have not met that particular character in the story yet when you get their trophy, it will be modeled after a generic monk instead.
    • As explained by Kamiya, the Switch port does not let you use the console's video capture feature if 'Fly Me To The Moon' would be playing in any part of the video, but if you turn BGM off, you will be allowed to capture video in parts that would otherwise play the track. This is likely to avoid any copyright issues for anyone sharing their gameplay videos online.
    • Some of the Torture animations play out different. For example, the camera would make a close-up on the Jiggle Physics of the Joys if you haven't severely damaged them yet.
  • Did Do the Research: The game's angels look pretty bizarre when placed next to their counterparts from other media (for one thing, under their porcelain armor, they're studded with eyes), but the Bible states that angels spent a lot of their time trying to calm down the people they appeared to. Also, there's one enemy that looks like a locust with a scorpion tail, a sort of creature which is supposed to appear just before Christ's return and sting unbelievers to death. Of course, depending on whether you're drawing from the Bible or from later sources/artists, the accuracy will vary as the modern image of angels (people with wings) came out long after the Bible was written.
  • Did You Just Punch Out Cthulhu?: Yes, you did, and hard enough that her soul was knocked out of her body and flew all the way from Pluto into the sun.
  • Diesel Punk: Not as blatant as other examples, but it's quite clear that the design draws inspiration from Art Deco and none of the technology seen in game progresses past the late 50's.
  • Difficult, but Awesome: The Moon of Mahaa Kahlaa accessory lets you block or counter any attack, but requires precision timing. Much like the royal guard style from Devil May Cry.
  • Disappears into Light: All Angelic beings and weapons form a silhouette of light before expiring. The enemies combine this effect with Defeat Equals Explosion.
  • Distaff Counterpart: Bayonetta to Dante and Nero of Devil May Cry, Gene from God Hand, And possibly even Viewtiful Joe.
  • Distracted by the Sexy: Luka wants revenge against the title protagonist. However, every time he meets her, he alternates between swearing revenge, and making clumsy, awkward sexual overtures. Presumably, it's kinda hard to remember what you were doing when you have.. well, freaking Bayonetta standing in front of you.
  • Disney Death:
    • Luka and Jeanne pull this off not once, but twice! On four separate incidents! Cereza does it once too, sharing it with one of Luka's.
    • Bayonetta's at the end as well.
  • Disturbed Doves: Luka's first appearance has this happen - mid-leap - while he is running from a Vigrid security officer.
  • Do a Barrel Roll: During chapter 14 where Bayonetta is piloting a missile, hit the Evade button and the entire screen will spiral as she evades attacks.
  • Double Jump: Bayonetta does it by temporarily growing butterfly wings.
  • Dragged Off to Hell: First of all, it happens to any boss that you kill; it gets dragged to Hell by a bunch of clawing red arms. The same thing happens to Bayonetta on the game over screen if you choose not to continue. It turns out that all Umbra Witches get this when they die, not just Bayonetta.
  • Dressed Like a Dominatrix: This Anti-Hero witch wears a black Sexy Backless Outfit with gloves and high-heels (which double as her guns), and can use whips to attacks. The only catch is that the whole costume is actually made out of her hair, and whips are usually hair as well.
  • Dual Boss: Though they're not strictly bosses, 'Grace' and 'Glory' angels are always encountered in pairs (same for their stronger counterparts, Gracious and Glorious), and 'Brave' angels are always encountered in threes. Fearless and Fairness also tend to appear together.
  • Dual Wield: Guns. Melee weapons. Chainsaws. You name it, she can double wield it. She can also dual wield twice - once for her hand weapons and once for her leg weapons. Is it Quadruple Wielding?
  • Early Game Hell: Just like Devil May Cry, this game can be brutal early on when you don't have everything yet and don't have a way to reliably crowd-control enemies.
  • Earth-Shattering Kaboom: The fate Earth will face should either Jubileus' body or soul crash onto it.
  • Easier Than Easy: Very Easy/Automatic mode, also nicknamed 'Mommy mode' by Kamiya himself but also derided in some circles as 'Fap Mode.'
  • Easy-Mode Mockery: Type 1. Playing on Easy or Very Easy removes all Umbra Crows, removes Alfheim portals, and replaces health and magic upgrades with halos, alchemy ingredients, Red Hot Shots or Angel Attack bullets. Normal Mode Mockery also ensues, as more than half of the Crows can only be found on Hard and above.
  • Eaten Alive: Gomorrah and Malphas do this when summoned to execute certain enemies.
  • Eldritch Abomination: Every boss. The regular angels qualify too. At least, once their armor cracks away and you see what they really look like..
  • Eldritch Location: Paradiso, Alfheim and whatever realm Jubileus sends you off to during your battle with her.
  • Elemental Powers: Each of the four Cardinal Virtues represents an element: Fire, wind, earth, and water, and in that order.
  • Epic Fail: The Climax move of Hekatoncheir sets up toying with the spherical Golem like a game of volleyball, with the final attack supposedly a powerful spike. However, the last pair of hands awkwardly fail to hit, allowing the Golem to bounce to the ground. These incidents will be accompanied by a comedic sound effect, and a muted background music as the arms stay still before proceeding to punch the sphere to death.
  • Erotic Eating: Bayonetta's Trademark Favorite Food are lollipops. In the intro, we even get a slow-mo close-up of her sucking on a lollipop.
  • Escort Mission: Some levels have you protecting and rescuing Cereza. They are surprisingly well done and avoid becoming overly frustrating, possibly thanks to being brief (Cereza's Regenerating Health doesn't hurt either).
  • Everything's Better with Spinning:
    • Bayonetta spins her guns after every attack if you equip any guns in her hands. The Breakdance attack also makes Bayonetta perform multiple windmills while firing off any guns on her feet in every direction. There's also the Witch Twist, in which Bayonetta dodges an attack by spinning, before spiralling into the air and summoning a Wicked Weave.
    • Picking up the staff dropped by angels lets you do a spinning stripper pole dance that hits everything on the screen at once, though it uses up the weapon in the process.
    • The rocket does a 360 degree turn whenever you push either of the evade buttons. You can also pick up an Enchant and spin it around before flinging it like an angelic frisbee.
  • Evil Counterpart:
    • Jeanne acts this way to Bayonetta. Balder as well, since he is the Right Eye of the world while Bayonetta is the Left Eye.
    • Also, the Joys seem to be this to both Bayonetta and the Umbra Witches in general. In fact, all of their animations are based on Bayonetta's, to the point of using her Scarborough Fair Taunt as their own, along with using her 'finger snap' animation for some moves, the same parry animation, and the same animation while summoning feathers that Bayonetta uses when making Torture Attacks. The first Joy you fight even disguises itself as you to try to lure Cereza away.
  • Evil Is Bigger: The Bosses in this game are enormous and so are the demons that Bayonetta summons while fighting them.
  • Evil Knockoff: The shapeshifting Golem can mimic the demons Bayonetta summons throughout the game.
  • Evil Laugh: Temperantia and Sapientia do this.
  • Evil Sounds Deep: Played straight with Fortitudo, Temperantia and Sapientia, but bizarrely inverted with Iustitia. The combination of a ridiculously high-pitched and slightly reverberating voice just adds to his creepiness. However, you can hear a deep voice coming from the other heads on Iustitia's body at times when he is attacking.
  • Evil Twin:
    • Aside from Jeanne, the Joy is a literal Evil Twin. Bayonetta reveals her by out-sexy dancing her.
    • Also, Queen Sheba looks exactly like Jubileus. Except much taller.
  • Excuse Plot: Not that the overall story is bad, but between the opening in the graveyard and Bayonetta beginning her escort of Cereza, the entirety of the plot it 'Bayonetta has a stone; someone in Europe has a matching stone; Bayonetta wants the stone.' She never even gets the second stone, thanks to getting sidetracked after discovering what the 'Eyes of the World' really are, and her own stone gets snatched by Jeanne as a power-booster for her Umbra Witch magic. The story manages to remain interesting due to character interaction and Bayonetta's returning memories.
  • Expy:
    • The final boss is a huge statue representing God that comes to life by absorbing someone, looking similar to The Savior.
    • There are also two demons that are based on ones from Devil May Cry; Scolopendra is an expy of Gigapede, and Phantasmaraneae is an expy of Phantom.
  • Face Doodling: Bayonetta does it to Luka. With her lipstick. While he's talking to her. And the markings lookpretty familiar.
  • Faking the Dead:
    • Played straight in the 'cemetery' areas. In the Prologue, Rodin fakes his death and placed inside a coffin, while Bayonetta-as-a-nun recites prayers and Enzo as the gravedigger. All of these acts are done to lure out some angels for Bayonetta to hunt, with the one inside the coffin waking up to assist in battle. This also happens in the Epilogue where Bayonetta and Rodin re-enact this plan, but this time, they have Jeanne as the nun and Bayonetta in the coffin. Enzo and Luka both think that Bayonetta is truly dead.. until the lid flies out.
    • Pulled off to absurd levels as, even if a character plummets several vertical miles or is consumed by a fiery explosion, it's certain they'll be back on their feet in no time thanks to some unseen Hand Wave-able event (such as Luka's grapple even getting him out of explosions unscathed). Major characters who invoke this include, besides Luka, Rodin, Father Balder, Bayonetta and Jeanne (who merits a mention for not only surviving about seven certain deaths, but for managing to return after the Jubileus fight by using a motorcycle in space).
  • Fallen Angel: The other reason Rodin has you collecting halos is so that he can restore his true angel form if he gets enough of them. His powers are restored for his Optional Boss fight.
  • Famous Last Words: 'May Jubileus, the Creator, grace you!' Said by the four Cardinal Virtues during each of their deaths, in Enochian. Balder also says it when faking his death, but in English.
  • Fanservice: Most of the game. The lollipops, the gradually disappearing clothing, the ass shots, the dialogue, and so on.
  • Fantastic Measurement System: Megatons for Torture Attacks, gigatons for Climax moves, and infinitons for the Final Boss.
  • Feminist Fantasy:
    • Bayonetta is an insanely powerful Umbra Witch that uses Full-Contact Magic, a variety of weapons, her intelligence, and snark to tear her way through everything in her path. She is one of the last of the Umbra Witches, an order of women warriors charged with helping to uphold the balance of the world. She is the sort of stylish, sexy, sarcastic fantasy action game hero that was an Always Male archetype at the time her game came out. Unlike many less effective 'sexy' Action Heroines, her Camp approach allows her to serve as a silly Escapist Character who gamers relate to and want to be, rather than a well-rendered pair of buttocks for the assumed-straight-male gamer to stare at from a distance. We also get to see her as a child, a mother and a nun, implying a femininity that is more complex than just sex.
    • The male cast members are almost entirely support or comic relief, with Bayonetta and Jeanne both serving as the driving force behind the game. Jubileus the Creator has a feminine form, suggesting that the God worshipped by the male Lumen Sages and the normal humans may, in fact, be female.
    • The game has Romanticism Versus Enlightenment along traditional myth tropes of the light masculine principle and dark feminine principle, suggesting that feminine subversion, liminality, feeling, sexuality and fun is the only way to dismantle boring, orderly, oppressive, repressed patriarchy. At the end of the game, Bayonetta summons a prostitute demon to punch the Abrahamic God into the Sun. In an attack called a 'Climax'.
    • Bayonetta is a strong subversion of the belief that Real Women Don't Wear Dresses. Her girly accoutrements are all sources of her power - her Combat Stilettos are guns, her jewellery is a MacGuffin, her fancy glasses are her mother's, her lollipop is her connection to her childhood, her perfume allows her to signal her presence despite being hidden in a pocket dimension, she uses her lipstick to write, and her PrehensileRapunzel Hair is a medium by which she can summon an extremely powerful demon. But she's also fine with the idea of 'a girl without lipstick', so avoids the inversion.
  • Finishing Move: A prompt to unleash a 'Climax' attack occurs at the end of any boss fight, whereupon Bayonetta summons a large demon to finish the enemy off.
  • Five-Second Foreshadowing: In the Epilogue Chapter, we get to see Jeanne falling from the rocket into space, and with Bayonetta's distressed expression, it implies that she won't make it out alive. But when the protagonist summons Queen Sheba, swirls of white hair spawn from the magic circle. And just a few moments later, Jeanne makes a comeback, while a cutscene 'somehow explaining' that she returned with the floating motorcycle.
  • Flavor Text: Descriptions of accessories in Rodin's shop go rather long, but they do highlight the important (i.e. gameplay relevant) parts for you.
  • Flawless Victory: Taking zero damage in a given Verse will award a Platinum rank for damage taken, and is required along with a Platinum for combo score and time to get a Pure Platinum Medal. Which in turn is required for every Verse to get a Pure Platinum Award.
  • Flunky Boss: During the Unexpected Shmup Level of Chapter 14, you face 'Temperance,' a knockoff of the second boss, Temperantia. who wouldn't be anywhere near as difficult if it weren't for constant swarms of Decoration angels flying through and firing green energy bullets at you.
  • Foreshadowing:
    • In Chapter 2, Luka notices the scent of angels and compares it to the scent on the day when his father died. He could have said this line earlier to Bayonetta to whom he accused as the murderer, but why did Luka just remember the past when the angels were near him? Because the angels were actually the ones who killed his father, not Bayonetta.
    • Earlier in the game, Bayonetta asks Jeanne 'Who are you? And don't you dare say my long lost sister.' At first Jeanne scoffs, but this becomes Fridge Brilliance when, way later in the Epilogue of the game, you pick up on what Jeanne says: 'I am here to reclaim my Umbran sister!'
    • In a flashback scene of Chapter 3, an imprisoned Bayonetta jokes that she's really into stuffed animals. Guess what's her connection to a little girl she meets in the same chapter who is carrying a stuffed toy cat?
    • When Cereza bumps into Bayonetta for the first time, the latter recollects a memory of her singing 'Fly Me to the Moon' in a glimpse of flashback. In the penultimate chapter, Bayonetta returns Cereza to her proper timeline, sending her to sleep while singing the same song.
    • The wood carving with the inscription 'Jeanne & Cereza'. Do you think it's the little kid Jeanne keeps following around?
    • Also, when Luka, Cereza, and Bayonetta all meet for the first time at the airbase, Luka incorrectly believes that Bayonetta killed Cereza's parents. Ironically, she does just that later on, at least to Father Balder. Rosa died during the witch hunts from unrelated causes.
  • For Want of a Nail: The Umbran Watch. A simple accessory at first glance, isn't it? This is actually the crux or the final piece of the puzzle that Balder relied on to fulfill his plan. Just before the Angels tried to take the Left Eye from the Umbran Witches, Jeanne stabs Cereza in the heart, sealing her and preventing the Left Eye from awakening. This version of Cereza is later sealed in the lake, until Antonio Redgrave found her, and awakened as the 'Bayonetta' the player is controlling. When Bayonetta meets her younger self, she is confused as Cereza also had an Umbran Watch like her. She told Cereza to always keep the Watch with her as a prized possession, while giving Cereza a red tie so that she won't lose it. Bayonetta's Umbran Watch is then used to access a portal that allows her to return Cereza to the past. While the little girl fulfilled her promise of becoming an Umbran Witch when she grew up, the sealing ritual failed after the Watch blocked Jeanne's knife. With the Angels descending, Cereza and Jeanne fought them together in the clock tower (as seen in the battle prior to the Prologue Chapter), and consequently, the Left Eye remains awake. This domino-effect of events from a corrected timeline then restored Bayonetta's memories as Cereza. Phew!
  • Full-Contact Magic: Umbra Witches know how to shoot with both hands and feet, how to summon demons with their hair, how to summon Wicked Weaves to take their enemies down, and how to kick angel ass stylishly.
  • Funny Background Event: After the road rage at the end of the Prologue Chapter, Bayonetta saves Enzo by throwing him back to the car. Enzo sits up straight, while his hat perfectly falls back to his head without him noticing.
  • Future Badass: Cereza, who's actually Bayonetta as a child.
  • Gainaxing: Not much from our heroine, but it happens with the Joys occasionally, including during the Torture Attack.
  • Gambit Roulette: The entire twisted plot and most of its equally as twisted backstory turns out to have been one massive scheme perpetrated by Balder, in order to unite the Eyes of the World and thereby resurrect Jubileus.
  • Game-Breaking Bug: Route 666 has collision detection issues. Near the end, when you are forced onto a side route, you MUST jump a gap with no indication, then NOT JUMP a later one. Failing either of these will result in you clipping through the bridge and taking damage from falling.. before making you run through that section again.
  • Gameplay and Story Segregation:
    • As a consequence of being merged with the statue of Jubileus, Bayonetta does not appear in Chapter 16's Angel Attack Mini-Game, as well as the Gates of Hell in the Epilogue. But you can still play the mini-game, browse and purchase items in the shop just as fine.
    • An odd case of Shared Life Meter is present in the Epilogue. Any amount of damage you receive while playing as Jeanne will also be reflected on Bayonetta's life bar the moment you start fighting the Final Boss.
  • Gameplay Roulette: The gameplay is rather regular in the first twelve chapters, save for a brief passage in chapter 6 where you must fight a few angels using a lightpole, and the motorbike section in chapter 8. Then you fight a boss on a surfboard, ride said boss to lead him to the giant spider you just summoned (chapter 13), shoot your way through a Space Harrier-like level (chapter 14), fight a mini-boss with a defense turret, have a platforming section, outrun a fireball (chapter 15), and have to direct a lipstick-bullet into the penultimate boss' forehead (chapter 16). Then in the Epilogue, you get another motorbike section (where, in the first part, you run towards the camera). Finally, after maiming the Final Boss, a mini-game makes you send its soul into the sun while steering around the planets, and you have to destroy its body while falling in the middle of space.
  • Gender-Restricted Ability: Subverted. While it seems like every Umbra Witch was a woman and every Lumen Sage was a man, Hideki Kamiya clarified on Twitter that there were male Witches and female Sages, though they were implied to be fairly uncommon.
  • Giant Foot of Stomping: Bayonetta can summon these as combo finishers.
  • Gigantic Moon: The Moon is absurdly huge, being at least ten times as big as it would be in real life. It is probably voluntary, as the Moon is an important theme in the game.
  • Go-Karting with Bowser: The end credits (the real ones, not the ones that have the credits gag) include a scene where Joys can be seen dancing with Bayonetta in some scenes when the backdrop changes to Paradiso.
  • God and Satan Are Both Jerks: The demons are genuinely evil, interspersed with a few Noble Demons who are honest about their brutality and intentions but can be at least relied on to uphold a deal.. until the deal is met. The angels look pretty but are actually monstrous once you get past their gold and marble outer appearance, to say nothing of their personalities. Despite this, both groups have mortal servants in the Umbra Witches and Lumen Sages who are both noble organizations, not that this stops angels and demons using both of them for their own desires.
  • Godiva Hair: Bayonetta's Sexy Backless Outfit is actually made of her Prehensile Hair.
  • The Gods Must Be Lazy: One of the rare inversions of this trope. Not only are God and Heaven active and sending down mooks, but the forces of Hell only show up for finishing moves.
  • Goggles Do Something Unusual: Played with. The Umbra Witches wear glasses and Lumen Sages wear monocles, and at first, it seems that they do that so they can see the angels and demons in Purgatorio. However, later in the game, Cereza enchants her own glasses to give to Luka so he can see the angels, but says the glasses themselves aren't magical and she can still see the angels (or 'ghosts' as she calls them) just fine without them.
  • Good Is Not Nice: The heroes are the Umbra Witches, snarky crusaders of darkness who use powers gained by making a Deal with the Devil to slaughter evilangels, and however good they are for defending humanity, they are not always very nice or polite.
  • The Goomba: The Affinity angels. Bayonetta is capable of wiping out a small platoon of them with just some handguns, before she gets the Scarborough Fair.
  • Gorn: The Torture Attacks definitely qualify.
  • Gratuitous Latin: Lumen (light) Sages and Umbra (shadow) Witches, and the bosses Fortitudo (courage), Temperantia (moderation), Sapientia (wisdom), Iustitia (Justice), and Dea (goddess) Jubileus.
  • Groin Attack: If you use a Torture Attack on a Joy (a female angel), Bayonetta will summon a massive wooden horse with spikes along its spine. The Joy will attempt to run away in fear upon seeing it, but Bayonetta will capture her with a chain, pull her onto the horse and slam her crotch down onto the horse's spikes.
  • Guide Dang It!:
    • Midway through Chapter VI, Bayonetta has to escort young Cereza through a battle verse. However, so as to escort this assumed ordinary human child, Bayonetta has to be in the human world, which means she can't interact with the angels in Purgatorio. The section of Antonio's notebook that mentions the surrounding terrain exists in all three worlds simultaneously - which means that picking up a lamppost and whacking the angels to death with it is a viable strategy - is found after that battle verse.
    • The Alfheim portals often (but not always) require backtracking through entire portions of a level, as they appear only after you get past a certain point or have done a certain action, without any indication whatsoever. One of them only appears if you shoot a specific trash can. And a few Alfheim challenges can let you clueless; like staying in the air 30 seconds with nothing to help you but an aggressive and uncooperative pair of Grace & Glory. Also, if you're not using a guide/walkthrough and miss the easiest one to find in Chapter III, the very existence of the Alfheim portals would most likely be unknown to you.
    • Finding all the crows that carry the Umbran Tears Of Blood without a walkthrough is quite a feat. Not only are they ridiculously difficult to spot and sometimes perched in the most uncanny places, their location changes depending on the difficulty mode, and some can only be acquired after you finish specific Alfheim portals.
    • Good luck trying to obtain all the weapons, by cheating or otherwise. One of them, the Sai Fung, can't even be obtained through the cheat phone that you could normally use.
  • Guilt-Based Gaming: Choosing 'No' on the 'Continue?' screen causes Bayonetta to be dragged screaming down to Hell by multiple demonic hands. This scene always happens every time you fail the Angel Slayer Mode, as you are not given the chance to continue.
  • Gun Fu: Guns. On. Feet. Including shotguns on feet. Including rocket launcher tonfa on feet. Sometimes, she does all this while poledancing.
  • Guns Akimbo: Both in her hands and strapped to her feet, just to screw with the trope some more.
  • Half the Man He Used to Be: Land the finishing blow with a bladed weapon and you'll cut the angel in half.
  • Hand Cannon: While Jeanne's guns are just big semi-autos, artwork and renders show Bayonetta's Scarborough Fair pistols are gigantic break-open manual loaders that look to take rounds in the 4-gauge range. She never breaks them open because that wouldn't be awesome.
  • Hard Light: Some of the shields and platforms created by the angels in Paradiso act as this.
  • Harder Than Hard: Non-Stop Infinite Climax mode, which is.. well, harder than Hard. Also, Witch Time is disabled.
  • Heel–Face Turn: Jeanne starts out evil, but once her brainwashing at Balder's hands is undone, she goes through hell and high water for Bayonetta.
  • Hell-Bent for Leather: Bayonetta's leather catsuit is not (technically speaking) leather, it's actually her own hair and witch magic. Which dramatically damages the sexiness for those who think too much about what clothing made of tightly-wound human hair would actually feel like.
  • A Hell of a Time: The lore and cutscenes say that Bayonetta and Jeanne, being Umbran Witches, made a Deal with the Devil and will one day be Dragged Off to Hell. But they, and Rodin, don't seem too concerned. Especially in the ending.
  • Hoist by His Own Petard: The Lipstick that ends up embedded in Balder's forehead was apparently a gift from him to Bayonetta's mother, given to her when he was putting his plan in motion. Engraved in demon-text, it says: BALDER & ROSA, 19.3.1394, WITH LOVE UNTIL THE END OF TIME. And then, when he's actually killed, it's by getting crushed in Jubileus' eyelids, since he can no longer control it after Jeanne pulls Bayonetta out of the other eye.
  • Holy Halo: The angels, of course. The number of layers and elaboration of the design depends on the sphere of the angel in question. Jubileus, naturally, sports the most impressive one of all.
  • Holy Pipe Organ: Considering how your foes are angels, it makes sense that their Mook Debut Cutscene is set to divine-sounding organ backed with a choir.
  • Hood Hopping: The level 'Route 666' starts out as this, with you facing off a wave of lesser angels on top of vehicles.
  • Hot Witch: Bayonetta is an Umbra Witch with Sexy Spectacles and Sexy BacklessSpy Catsuit. In fact, the entire game almost revolves around this concept, with her constantly getting naked after every combo or summoning demons to finish off a boss (due in part to the fact that her clothes are made from her PrehensileRapunzel Hair, which she uses for her most powerful spells), and doing sexy victory poses to the sound of a camera shot.
  • Hurl It into the Sun: This is how Bayonetta gets rid of Jubileus. She has the goddess of Inferno punch her soul into the Sun from Pluto.
  • Hyperspace Arsenal: Let's see - Bayonetta is dressed in outfit that has even less space than a Spy Catsuit to carry things, given's it's made out of her hair. Yet by the end of the game she can amass enough weaponry to become a virtual one-woman army.
  • I Fell for Hours: The game starts with this. Later repeated when fighting Father Balder.
  • The Immodest Orgasm:
    • Bayonetta moans sensually early in the game when Affinity angels slash off her nun costume, before revealing her true outfit.
    • The introduction of the first Joy (complete with legs spread at the camera), and whenever you use a Torture Attack on one of them.
  • Impossibly Cool Weapon: Bottomless Magazines, Absurdly Sharp Blades, ice skates, bullet-firing nunchaku, rocket launcher tonfas, snake whips, Laser Blades, elementshiftingclaws, and a shape-shifting angelic weapon.
  • Imposter Forgot One Detail: In one scene, Cereza is picked up by an angel (A Joy) masquerading as Bayonetta. The Joy forgets two details. First, it still has its halo. Second, it is fully clothed, despite the fact that the real Bayonetta is currently summoning a demon. In the Wii U version, there can be a third fault: if using the Galactic Bounty Hunter outfit, the visor will always remain in the 'raised' position.
  • Infinity +1 Sword: Pillow Talk, which is basically a giant Laser Blade, is the strongest weapon in the game. You can only acquire it after completing the game on its highest difficulty, Non-Stop Infinite Climax Mode. Alternatively, you can enter Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, A at a certain area to unlock it for a million halos.
  • Informed Flaw: For someone so afraid of her fate, Bayonetta sure doesn't show it.
  • Inn Between the Worlds: While the Gates of Hell do have a physical place in the human world, it can be accessed from about anywhere through portals. Some of which are even found in Paradiso.
  • Instrument of Murder: The Magic Flute, which looks like a golden conch shell that used to be played by the mythical Sirens and can be used by the titular character for a powerful Area of Effect attack. In the first game Affinity angels can also sometimes drop Exclusive Enemy Equipment Trumpets that are actually a Wave Motion Gun, and in the sequelAcceptance angels sometimes drop Harps that are actually bows that fire a Rain of Arrows.
  • Interface Screw: When Bayonetta is close to dying, spectral claws appear around the screen to emphasize her impending fate in Inferno should she perish.
  • Item Crafting: Bayonetta can find ingredients in the environment and mix them up to make healing and attack/defense buff items.
  • It's All Upstairs from Here: Chapter 15, the headquarters of Ithavoll Group. It's a massive skyscraper that houses the dormant physical form of Jubileus and provides quite the view of Isla del Sol below when you reach the top.
  • Jiggle Physics: Just look at the Joys' chests during the Torture Attacks against them. The game only indulges in the jiggle-closeup if the Joys haven't been significantly flayed by Bayonetta's attacks.
  • Kaizo Trap: The last three verses in the epilogue are hidden in the credits. Failing to take out the enemies present in those verses not only fails to earn you a medal, but adds a death to knock down your final score for the epilogue.
  • Karmic Death: When Bayonetta uses a Torture Attack on an angel, she summons a deadly device from Hell that was once used to torture and execute witches; in fact, these spells are powered by the rage of witches slain by them.
  • Kill Enemies to Open: Verses will lock down the current area until you have defeated all enemies. Afterwards, Bayonetta can then blow a magical flying kiss that breaks the seal.
  • Kill It with Fire: This is how Bayonetta finishes off Temperantia.
  • Kill Sat: One gets used against you in the fight against Balder. It even malfunctions and falls out of the atmosphere after a while, but still tries to kill you.
  • Lady of Black Magic: Bayonetta, a classy and sensual witch. All Umbran Witches can qualify, considering they can summon infernal demons and generally dress in dark, elegant clothing.
  • Last Chance Hit Point: If Bayonetta is getting low on HP then taking an attack will leave her with an apparently empty Life Meter but she can keep fighting; the next hit is a kill.
  • Layered World: The Trinity of Realities consists of the human world, Paradiso, and Inferno. There is also Purgatorio that allows battles in the human world without interfering with the realm of humans. This is described in a bit more detail in one of the books, where some of the objects exist in all three worlds, and their destruction may have religious connotations.
  • Leitmotif: Parts of 'One of a Kind' are reused in many of the game's tracks, especially near the end of the game.
    • The first game uses a modern pop arrangement of Frank Sinatra's 'Fly Me to the Moon' as its main battle theme, features the original song at the end of the story credits, and sneaks in many references to the song and lyrics throughout the story. The second game does the same thing with Andy Williams' 'Moon River'.
  • Levels Take Flight: The level in Ithavoll Group's huge cargo plane, with even a listing camera during the fight against Jeanne.
  • Light/Darkness Juxtaposition: The game has the Umbra Witches representing darkness and the Lumen Sages representing light, although in this case you're playing the side of darkness and Light Is Not Good.
  • Light Is Not Good: The angels are best described as 'grotesque monstrosities with marble-colored skin, stereotypical Greekish clothing, wings, and halos.' They are literally from the 'World of Light' called Paradiso (in contrast to Inferno, the 'World of Darkness', and the human world, also known as the 'World of Chaos'), but beyond being angels of light, they are actually quite evil, full of themselves, and express a great hatred for humankind. In fact, throughout the two games, they have never shown any redeeming qualities whatsoever, while both Dark Is Evil and Dark Is Not Evil varieties exist among the Infernal Demons.
  • Lightning/Fire Juxtaposition: This game seems to like that trope, as several pairs of angels follow it: the Grace and Glory angels and their much tougher counterparts Gracious and Glorious, as well as Fairness and Fearless. Also, Bayonetta can obtain Durga, elemental Wolverine Claws which can switch between a lightning-fast electric mode and a slow, fiery one.
  • Living on Borrowed Time: There's a reason you're dragged kicking and screaming to Hell if you choose not to continue after being killed.
  • Loading Screen: It also doubles as a practice arena so you can fine-tune the timing for your attack combos and so on. Hitting the Back/Select button on the controller also officially switches it to 'practice mode' (where it doesn't exit when loading is complete).
  • Long Song, Short Scene: Battle For The Umbra Throne only plays during the flashback fight with Jeanne.
  • Luck-Based Mission: A minor example, but getting the 'Touch it and it will really hurt' Tear of Blood (counter-attacking 3 times in a row with the Moon of Maha-Kaala) is basically this since, neither in the game nor in the manual is there any indication on how counter-attacks work. You actually have to counter with frame perfect timing, like when you activate the bat form, but most people will just succeed by chance, without knowing how the hell they did it.
  • Luke, I Am Your Father: Balder reveals to be this for Bayonetta before their climatic confrontation.
  • Macross Missile Massacre:
    • If you equip Lt. Col. Kilgore on Bayonetta's legs and do the combo YYYYB (Xbox) or ΔΔΔΔΟ (PS3), you will unleash one of these. Andfor an even bigger one, first equip Durga on both hands and feet, do the aforementionned combo, and switch to Lt. Col. Kilgore with LT/L2 the instant you hit B/O. God only knows if this is a bug or a secret combo, but it can pulverize all but the toughest angels instantly.
    • Kinships frequently fire salvos of angelic missiles known as 'Loyalties'. And it's infuriating.
  • Made of Iron: Bayonetta, Jeanne, and Rodin are understandable given their super-natural origins but Luka takes the cake. The guy suffers copious amounts of abuse throughout the game, up to and including getting nearly ripped apart by angels shortly before being blasted through multiple stone pillars and out the window of a skyscraper. The next time you see him, he's not only perfectly fine, but even snarks about how beat up Bayonetta looks. Badass Normalindeed.
  • Mage Marksman: Umbran Witches fight with a combination of guns and black magic, either to augment their physical abilities or to summon up demons or torture devices to execute their enemies.
  • Magical Girl Warrior: Bayonetta essentially is one herself, complete with a Transformation Sequence at the beginning.
  • Magic Is Evil: Magical powers for mortals are apparently obtained only through contact with supernatural beings- in fact, ordinary humans can't even perceive supernatural beings, most of whom seem monstrous, destructive, and callously indifferent to mortal life, whether the demons of Inferno or angels of Paradiso. The Umbra Witches, including Bayonetta, have obtained their powers by selling their souls to (usually) malicious demons, and as a result, they are doomed to spend eternity in Inferno when they die, while the Lumen Sages apparently likewise gained their powers from serving Paradiso. Since Bayonetta is apparently no longer mortal, she has to kill angels or risk being Dragged Off to Hell. Declining a continue in the Game Over screen causes a bunch of reaching hands to rip through the ground and pull Bayonetta, struggling and screaming, into Inferno.
  • Male Gaze: Practically the entire freakin' game. In some cases, literally.
  • Mama Bear: Bayonetta to Cereza, even though Cereza is not her actual daughter.
  • Marathon Boss: Jubileus. You fight her for a while and take away a bit of health, then avoid fire balls in a lava field, then ice balls in an ice field, then thunder balls in the middle of a freaking hurricane, then fight her directly again for a while, then bond her with your hair and take away the last of her health, then punch her from Pluto to the sun while avoiding to crash her into a planet. And finally you have to destroy what remains of her body. Geez. The whole process will take a good ten minutes even for the best players, and likely twice as much the first time.
  • Marathon Level:
    • Chapter XV. Takes place inside a huge building, is littered with Grace and Glory, Fairness and Fearless, Ardors, and Joys, you fight Courage, Temperance, Justice and Prudence (weak knockoff versions of the bosses Fortitudo, Temperantia, Iustitia and Sapientia), and it even has a platforming segment along with a turret control segment. Don't be surprised if it takes you 45 minutes on your first attempt. And the best part is that it's not just the ones mentioned above, but every single enemy in the game makes a return in this level (with the exception of Irenic, which is never fought on foot).
    • Angel Slayer. 50 levels of fights against every enemy in the game, raises in difficulty every 10 levels, has multiple boss fights against Jeanne (including having to fight THREE AT ONCE), and even has a boss fight against Bayonetta herself. And you cannot continue if you die. So no save scumming — you're expected to do all this in one go. It can take at least 80-100 minutes to complete.
  • Meaningful Name:
    • Rodin shares his name with the famous sculptor Auguste Rodin, and also runs a bar called 'The Gates of Hell', which was also the name of one of the real Rodin's greatest works.
    • Subverted with Balder. In Norse mythology, Balder is the god of light, innocence, and the son of Odin. He is good and just. In the game, Balder is a dishonest entity who only wants to resurrect Jubileus.
  • Meaningless Meaningful Words: Balder spends his (very long) introductory cutscene talking nonstop without actually saying a whole lot. Jeanne is guilty of this as well due to her fondness of ranting about the Left Eye of the world, though not to the same degree.
    Luka:[during Balder's speech] It's all diarrhea of the mouth if you ask me.
  • Meganekko: Bayonetta's glasses make her look sexy as hell. Cereza's, on the other hand, just make her look adorable.
  • Megaton Punch: Besides Bayonetta's Wicked Weave attacks, one of her Climax attacks summons Hekatoncheir, an infernal demon who manifests as a set of six gigantic fists that pummel the enemy. Taken to the extreme in the Final Boss battle, when Bayonetta and Jeanne combine their powers to summon the colossal Queen Sheba, whose punch is measured in infinitons and is powerful enough to punch Jubileus' spirit clean out of her body and into the core of the sun.
  • Metronomic Man Mashing: Bayonetta can perform this as a follow-up attack after uppercutting mooks, slamming halos out of them.
  • Mini-Game: 'Angel Attack!' is a shooting gallery that Bayonetta can play between chapters, aiming at targets to earn points to get things like Lollipops and other Power Ups. By collecting Arcade Bullets during the actual chapter, you earn more shots in the game.
  • Mistaken for Granite: Some levels have stone statues in the shape of various angels. You can smash them if you want, but some of them contain actual angels inside.
  • Money Spider: The currency of the game is called Halos. Despite being described as rare in the item description, every angel has them, and you get some every time you kill one. How many depends on just how well you beat the crud out of it.
  • Mood Whiplash: Played for Laughs in the beginning of the game. Save for Enzo's Large Ham, it's a very peaceful scene. As Bayonetta in her nun outfit prays for the deceased, rays of light appear and the Ominous Latin Chanting begins. A flock of angels descend from the heavens and, in slowmotion, Bayonetta jumps towards them to meet them.. and promptly butchers them while Fly me to the Moon plays.
  • Mook Chivalry: Of the Ninja Gaiden kind.note
    • With the exception of the Grace and Glory note type angels, who really will only attack you one at a time. They were specifically programmed this way, because playtesters found them nigh impossible to beat if they were allowed to team up on you.
  • Mook Debut Cutscene: With Holy Pipe Organ music too! Only Gracious and Glorious don't have one.
  • More Dakka: Bayonetta has guns on her feet. Lampshaded in the opening, as Rodin is tossing her pistols:
    Bayonetta: Guns!.. Guns!.. Guns!.. Guns!.. Guns!.. Guns!.. Guns!.. GUNS!
  • Multiple Life Bars: Almost every boss has these, and depleting one will usually trigger a change in scenery or battle phase, with the final life bar being colored yellow.
  • Murderous Thighs: In an early cinematic cut scene, Bayonetta uses her thighs to catch a ride on an Affinity, while shooting countless numbers of them out of the air, then using said thighs to spin the Affinity she rides it into the ground.
  • Ms. Fanservice: Bayonetta's the head of the National Organization of Ms. Fanservices. Subverted in that much like Varla from Faster, Pussycat! Kill! Kill!, it's all 'look, don't touch - or you'll pull back a stump.'
  • My Future Self and Me: Near the end of the game, it's revealed that Bayonetta and Cereza are the one and same. It's not too hard to realize they're alike anyway.
  • Mysterious Animal Senses: It's implied that animals can see into Purgatorio, or at least sense the presence of someone in Purgatorio. Cats, understandably, don't seem too spooked by Bayonetta (seeing as she's a witch). Crows and doves, on the other hand, will flee if you get too close. Crows are often associated with darkness and witches. There are 50 specific crows in the game carrying Umbran Tears of Blood which you need to get the Climax Bracelet. Bayonetta herself can transform into a crow, and one of Bayonetta's Climax Attacks involves summoning Malphas, a giant crow demon.
  • Names to Run Away from Really Fast:
    • Obviously Bayonetta; a bayonet is a large knife that attaches to the end of a rifle to make a spear for melee combat.
    • Thou shalt shit thy pants upon merely hearing the name of Father Rodin, the Infinite One.
  • Names to Trust Immediately: Overlaps with Fluffy the Terrible with the names of the angelic enemies, such as Beloved and Inspired. Of course, the more good and angelic the name sounds, the stronger an angel you're dealing with and the less you (their enemy) should trust them.
  • Naughty Nun: How Bayonetta appears in the beginning of the game. Jeanne does this too in the Epilogue.
  • New Powers as the Plot Demands: Probably justified by Bayonetta slowly recovering her memories as the story progresses, and thus her magic becoming more flexible. Her method of hot-wiring a motorcycle (by flipping the bird) is pure Rule of Funny, however. And oddly enough, Jeanne won't summon a demon in her fights unless Bayonetta's already used it on a boss.
  • Nintendo Hard: While the game is actually easier for new players to get into than most entries in this genre, that doesn't mean you can get lazy on Normal. Even after Normal is finished, the jump to Hard difficulty is staggering.
  • Nonstandard Game Over: When Cereza is captured by a Joy disguised as Bayonetta, if you take too much time to save her, the Joy takes Cereza away, and you will have a Game Over screen with Cereza's doll on the ground instead of Bayonetta.
  • Noodle People: Bayonetta, especially notable in scenes with Cereza copying her cool pose, the latter having proportions of a porcelain doll. In one scene where the two are standing side-by-side, it is made clear that Cereza's height goes up to Bayonetta's knees.
  • No-Sell: Angels are capable of countering the time-slowing effect of Witch Time, allowing them to face you at 'normal' speed while the rest of the world around you is virtually frozen. Remember the opening chapter where you first face Angels during an extended Witch Time moment? The angels are initially trapped in slow-motion, but after torturing two of them, a short cutscene depicts one angel breaking free of its effect. There are also a few enemies that are immune to Witch Time entirely (evading their attacks won't trigger it).
  • Nothing Is Scarier: If you fail to punch Jubileus into the sun, instead hitting a planet, she rises up, smirks at you, then yells as she rushes the camera, and you are immediately taken to the death screen. You don't get to see what she does to you, but imagine beating up an almighty Goddess, and she is PISSED!
  • Notice This: The Umbran Tears of Blood differ from the usual crows as they glow red even from a distance.
  • Number of the Beast: Route 666, a dangerous highway where the heroine can be flattened by oncoming traffic if she isn't careful.
  • Oh, Crap!:
    • Luka is extremely fond of this. For the most hilarity, watch his face in chapter 14. 'Oh, fuck ME!'
    • The Joys' reaction to an incoming Torture Attack.
    • Sapientia when you summon Phantasmaraneae. Look at him run!
    • Jubileus has a brief one before she gets punched by Queen Sheba.
  • Older Than They Look: Virtually everyone. For reference, the time between Bayonetta's burial at sea and her revival is 500 years. The only exceptions are the humans such as Enzo and Luka.
  • Ominous Latin Chanting: There's lots of it during the boss battles, even Bayonetta's showdown with Jeanne. Makes the fight more satisfying too.
  • One-Hit Kill:
    • On Route 666, if you are unlucky enough to end up on the wrong side of the freeway, no amount of witch power will save you from a head-on collision with oncoming traffic.
    • The Final Boss has one attack that punches a hole in the arena floor and attempts to suck you through it launching you out into deep space.
  • One-Hit-Point Wonder:
    • Little King Zero. Get hit once? Lose your entire health bar. Get hit a second time? Die.
    • Normally, Alfheim challenges let you get hit up to four times; the fifth one fails the challenge. But some challenges are 'don't get hit' challenges; taking even a single attack fails the challenge immediately.

Bayonetta Games Online

  • One to Million to One: Bayonetta can shatter into bats upon getting hit, negating the attack.
  • Only One Name: The only characters to have a first and last name are Luka and his father (Redgrave). The rest of the named cast plays this trope straight.
  • Orgasmic Combat: Practically the Trope Codifier. Bayonetta enjoys fighting a little too much, particularly during the Boss Battles.
  • Our Angels Are Different: Bayonetta's foes are warrior angels with marble skin, gilded armor and ornate halos. Basic Affinity/Applaud/Ardor angels have clearly birdlike designs. Beat on them a little bit and the facade cracks away, revealing horrible monsters with dripping bodily fluids, exposed muscle tissue and bizarre eyes where they probably shouldn't be. It is ambiguous as to if the marble is a disguise or if Bayonetta is simply skinning them alive.
  • Outside Ride: Throughout the game Bayonetta rides atop moving cars, planes and even missiles.
  • Person of Mass Destruction: Bayonetta. Nothing can withstand a visit of the titular witch. Gaze at what remains of both Vigrid and Noatun after the witch's strolls through them to convince yourself. Jeanne comes fairly close too.
  • Platinum Makes Everything Shinier: The ranking system measures the halos you collect, the speed in which you finish the stage, combo scores, damage taken and ultimately awards you with a character trophy based on the outcome. The highest ranking trophy you win is a Platinum Award of Bayonetta, followed by a Gold Award of Rodin, a Silver Award of Luka, a Copper Award of Cereza and finally a Stone Award of Enzo.
  • Playing Tennis with the Boss:
    • During the final round between Bayonetta and Jeanne, you can evade and throw a freaking missile back at Jeanne with the right Action Commands. Of course, Jeanne catches it and sends it right back at you just as easily.
    • The same sequence can play out with a skyscraper when fighting Balder.
  • Power-Up Food: The powerups all come in lollipop form.
  • Pre Ass Kicking One Liner: 'Don't fuck with a witch.'
  • Precision F-Strike:
    • While Bayonetta doesn't precisely avoid profanity, her vocabulary remains clean more often than not relative to Jeanne and Luka - especially around Cereza.
    • Jeanne on the other hand, has quite the mouth on her. Unlock her and you'll find that she curses in almost all of her taunts. It fits with her more (mostly) serious attitude.
    • Luka. When Bayonetta told him to look at something, he looks up from Bayonetta's chestto see missiles heading towards their helicopter.
    • To Temperantia:
      Bayonetta: I feel like a fucking celebrity in this town.
    • And of course, one of the most memorable lines near the end of the game:
  • Prehensile Hair: From a reporter at PAX:
    I did an over-kill attack which caused all the hair to fly off her body, soar up into the air and turn into a giant black dragon made out of hair which then bit into the boss and tore it to pieces all the while leaving Bayonetta stark naked because her clothing is made out of her hair too. Yes. A giant dragon made out of your own hair.
  • Press X to Not Die: There's at least one in almost every level, including during boss battles. If you don't input the proper command in about 1 second (or input the wrong command, or try Button Mashing because you know it's coming up and you have a very short window), well, 'The Witch Hunts Are Over'.
  • Promoted to Playable: Jeanne can be unlocked by completing all the chapters in Normal with Platinum trophies. She's a bit faster, but takes more damage, can dodge indefinitely without pausing (Bayonetta is wide open for a second after 5 consecutive dodges), her wicked weaves do more damage, and Witch Time is much harder to use: she can only activate it by activating Moth Within (like Bat Within), which requires frame-perfect dodging the exact moment an attack hits.. but if successful, Jeanne will gain double combo points during Witch Time as opposed to the 1.5x points that Bayonetta earns. And needless to say, she can't do any of the crazy things (such as doing multiple wicked weaves in a row or summoning demons mid-fight) her boss equivalent does.
  • Pummel Duel: Between Bayonetta and Jeanne in all their fights, sometimes with actual fists, other times by summoning demons.
  • Pun: Balder does this after tossing Luka through a window. He tops it off by chuckling at his own bad joke: 'It looks like my plan has gone right out the window.'
  • Punny Name:
    • The angels (not including the bosses) are all named alphabetically to when they appear in the game (with a few exceptions, such as Braves, which are one of the last enemies to show up despite their name beginning with a B). Because of this, the names aren't necessarily representative of the enemies, they're just picked because they sound particularly heavenly or good. 'Applaud' doesn't actually cheer for his teammates, he just shows up early enough in the game to get a name that starts with 'A'. This is generally the case all the way up to the last angel in the game, introduced in Chapter IX. It's a giant flying battleship named.. Kinship.
    • Bayonetta's name is a combination of two words associated with guns: Beretta, a well known gun manufacturer, and Bayonet, a knife attached to a rifle.
  • Purgatory and Limbo: Between the Trinity of Realities is Purgatorio, a realm existing parallel to the Human World outside of the Trinity where angels, demons, and magical humans are able to travel to. Here is where Bayonetta is free to wreak havoc on her foes without regard to property damage or bystanders.
  • Purple Prose: Balder's introduction monologue would be half as long if he expressed himself with simple words. Even lampshaded by Bayonetta.
    Bayonetta: Could you dispose with the riddles and tell me what these sodding Eyes actually are?
  • Quest for Identity: Bayonetta has remained asleep for the last 500 years and has nearly no memories of her previous life.
  • Rage Against the Heavens: Inverted: it is the heavens that are enraged against her. In contrast, Bayonetta really plain enjoys kicking angelic ass.
  • Rank Inflation: You're ranked with Stone (lowest), Bronze, Silver, Gold, Platinum, and Pure Platinum (highest) depending on how fast, how high the combos, all the verses, whether items were used, and how much damage taken at the end of every chapter.
  • Rapid-Fire Fisticuffs: With giant hair fists. It seems that this is a recurring trope in Clover/Platinum Games.
  • Rasputinian Death: Bayonetta subjects most regular angels to humiliating defeats, but she saves the most powerful and cruel attacks for the Cardinal Virtues.
  • Razor-Sharp Hand: She uses this to cut Iustitia's tentacles, something you can't do during normal gameplay.
  • Reality Ensues: During Chapter VIII, Bayo is riding a motorcycle. It's possible to end up in the oncoming lane, and taking a head-on collision will give you an instant death.
  • Really 700 Years Old: The Umbra Witches and Lumen Sages live for an extremely long time. Bayonetta herself is over 600, despite looking like she's in her twenties. Cereza is technically a child, but she is the younger version of Bayonetta from the 15th Century. Considering her parents met in the 14th century (It's on the lipstick tube) and her mother was killed during the Witch Hunts 500 years before the events of the first game, Bayonetta was around 100 years old when she was imprisoned and spent 500 of that in suspended animation. Point still stands for Jeanne, who was not in stasis and looks 30 at the oldest; and Balder, who is older than 600 or so and appears to be a very fabulous 40.
  • Redemption Equals Death: Played with repeatedly, then ultimately averted in the case of Jeanne.
  • Red Herring: The first half of the game attempt to set up the premise that the Right Eye is a piece of jewelry, as depicted in Enzo's tip. Midway to the plot, the quest for finding that stone is thrown out of the window, and that the Right Eye is revealed to be Balder himself. Sapient even lampshades this by laughing at Bayonetta mentioning the Eyes as jewels.
  • Refuge in Audacity: The director stated in an interview that the development team kept cranking up the sex appeal until someone told them to stop. Given the team in question, it is entirely probable that the game is meant as a particularly over-the-top parody of recent action games that rely on sex appeal. Then there's the combat..
  • Religious and Mythological Theme Naming: Bayonetta's Durga and Rakshasa weapons, as well as Jeanne's equivalents, are references to Hindu Mythology.
  • Rewarding Vandalism: You can break several objects around the levels, such as glasses, chairs, statues, ornaments, or furniture for some Halos, Bullets, and other items.
  • Rewatch Bonus: In the segments where Bayonetta has to escort and protect Cereza, it's a Game Over if the latter dies. You later learn that Cereza is Bayonetta as a child; not as a clone of her, but her actual past self yoinked from 500 years in the past. It's quite likely that Cereza dying leads to some sort of Temporal Paradox.
  • Running Gag:
    • Enzo's car getting smashed up.
    • Also something heavy falls on Rodin's head and he doesn't even flinch.
  • Samus Is a Girl: Jubileus is female, despite her name, leading to Artistic License – Linguistics as the name doesn't just sound masculine, it's a Latin second declension noun, which is gender-specific masculine. At least she's properly categorized as 'Dea' (goddess).
  • Save Scumming: The game auto-saves after every verse, and often saves in the middle of a verse, or even in the middle of a boss fight. Since getting Pure Platinum medals requires you to never take damage, one may find themselves quitting and reloading a lot.
  • Scary Black Man: Rodin. This is a guy who can do Badass Drink Mixing and make it look awesome, take down the nastiest of demons to make into weapons of dark magic, and even hit angels for home runs. And if you give him a special item, he becomes Father Rodin. In this form, he is considered to be so powerful that even JUBILEUS HERSELF feared him.
  • Scenery Porn: Through the second half of chapter 15, you get to see Isla del Sol from the top of a very high building.
  • Sculpted Physique: The angels have this, at least to begin with. Specifically, note what Temperantia looks like at the end of the fight.
  • Second Hour Superpower: In Chapter 3, Bayonetta gains the ability to Wall Run during scripted full moons. Justified as it is actually a natural ability of the Umbran Witches. Bayonetta is an amnesiac at the start and only remembers it after meeting Jeanne for the second time.
  • Self-Deprecation: The opening cutscene has Hideki Kamiya's grave being urinated on by Enzo.
  • Sequence Breaking: In chapter 3, you can spare yourself the effort of picking up the magic hourglass in Paradiso by flying directly over the Broken Bridge near the end. Normally lava geysers hit you if you try to do that, but a yellow lollipop is enough to protect you. That also means you can literally skip the last five verses of said chapter.
  • Sequential Boss: Fortitudo, Temperantia, Sapientia, last-round Jeanne and the True Final Boss all qualify due to their multi-layered life meters.
  • Serial Escalation:
    • Made to be a distillation of this trope. To put things into perspective, the very, very first taste of gameplay, before even the prologue, consists of a battle against an army of angels on a broken clock tower. A broken clock tower currently falling down the side of an enormous cliff. And it only ramps up from there. By the climax, the 'Holy Shit!' Quotient climbs every ten seconds or so, as you pull off more and more increasingly insane stunts, including but not limited to:
      • Surfing the middle of a street on a river of molten lava using a dead angel as a surfboard.
      • Shooting your monster of a father in the face. With lipstick.
      • Escaping the Earth's atmosphere by driving up the side of a titanic rocket with a motorcycle.
    • And of course, the coup de grace, KILLING GOD. By punching her so hard her soul flies off her body and then you direct her soul past all planets and right into the sun.
    • How much more overtly over the top can Bayonetta's sexuality get?
  • Sexy Backless Outfit: Of the backless dress made of hair variety.
  • Sexy Priest: Every one of the Lumen Sages is a young, handsome, muscular, charismatic, smooth-talking guy, and some of them radiate light (and they're the bad guys, by the way). In fact, to drive the point home, the Big Bad of the game is named Father Balder.
  • Sexy Spectacles: Invoked. To the point one can purchase her glasses. They're quite expensive.
  • Sexy Walk: Bayonetta swings her hips and arches her back a little when she walks normally.
  • She-Fu: Expect to be doing acrobatic backflips a lot since it's the standard dodge and it triggers Witch Time! She can even do this in mid-air.
  • She's Got Legs: Up to Eleven. Bayonetta's legs are longer than her torso and head combined (yes, even with that hairdo!)
  • Shout-Out: Many of which are to previous Hideki Kamiya games. See this page for the long list.
  • Shows Damage: Enemy angels get their porcelain skins flayed off for every bit of damage they take, including the bosses. However, humans like Bayonetta and Jeanne avert this.
  • Shut Up, Hannibal!: Bayonetta really isn't a fan of long villain monologues. Her attitude is basically a 'Shut up and FIGHT!'
  • Skyscraper City: Isla del Sol is basically hundreds of skyscrapers disposed around one that must be something like a kilometer high. See Scenery Porn above.
  • Sliding Scale of Realistic Versus Fantastic: While the game is infamous for being safely placed on the absurd side of the scale, any Willing Suspension of Disbelief is long dead and buried before the conclusion. For example, while the plot starts with guns in shoes and hair demons, they seem pretty feasible when Bayonetta is murdering her father with lipstick to save her past self, before going on to punch God's soul into the sun in the final chapters.
  • Sophisticated as Hell: 'If you get in my way, I will.. how do the Americans put it? Oh yes. Bust a cap in yo' ass.'
  • Sound Test: Available after the completion of the game. The tracks are sorted by appearance in the game, so if you want to hear a theme in particular, make sure to remember when it first triggered.
  • Spiritual Successor: To God Hand (in terms of general insanity) and the original Devil May Cry (in terms of gameplay).
  • Squashed Flat:
    • In a rather bizarre moment, Bayonetta can be flattened like a cartoon character when she is crushed by round objects. It is most likely that the Umbran Witches have the ability to flatten themselves so they can reduce the pain and impact, because if the angels are crushed by the Golem, they still stay three-dimensional, and take lots of damage in the process.
    • Temperentia gets his face squashed flat after receiving a punch from Bayonetta's Climax finisher. Although, it reforms back to normal proportions a few seconds later, still brutally maimed.
  • Stable Time Loop: Bayonetta protects a little lost girl named Cereza. Cereza is actually Bayonetta's child self brought forward from the past. When she is returned to her own time, she remembered the person who saved her as her mother and wanted to become a badass just like her. This is the reason why Cereza, formerly a scaredy-cat, grew up to become a powerful, fearless witch. Also, Luka gives Cereza a strawberry lollipop at one point, which is the reason why Bayonetta loves them. It seems Balder's generally vague plan involved engineering this time loop to occur, so circumstances revolving around Bayonetta's sealing 500 years back will change, resulting in her memories being retained in the present.
  • Stalactite Spite: During the Final Boss fight's icy arena phase, several stalactites fall at regular intervals from above, threatening to freeze Bayonetta for a small period of time.
  • Stripperiffic: Bayonetta uses her hair as clothing and to summon demons. And since she cannot do both at the same time, her clothing vanishes during her summons.
  • Summon Bigger Fish: Story-wise, most boss fights are really spent just softening the angel up for a proper mauling by whatever ravenous hellbeast Bayonetta summons with her hair. She averts the danger of the demon turning on her by the fact that she's as good as theirs anyway.
  • Summon Magic: Forms a major part of Bayonetta's attacks, both as Torture Attacks (where she can conjure up iron maidens, chainsaws, guillotines, and the like), and as a Finishing Move to take out particularly strong angels and boss fights by summoning up higher demons and eldritch abomination-like creatures.
  • Super Mode: During some plot-specific sequences against bosses, Bayonetta will let her hair down, entering a state called Serious Mode. This will have the effect of making all of her attacks Wicked Weaves, which are normally finishers to her combos. Jeanne can also do this in her mode.
  • Super Not-Drowning Skills: Bayonetta can stay indefinitely underwater in the few sections of the game requiring it. Then again, placed nect to her other abilities, that one seems almost mundane.
  • Suplex Finisher: In the opening cutscene, Bayonetta slams about five or six angels into each other, then suplexes all of them simultaneously, causing their heads to explode.
  • Swiss Army Weapon: The last weapon you are likely to get, Rodin, that you earn after beating the Nintendo HardBonus Boss is a set of gold bracelets that can take the form of any angel weapon depending on the combo you do. One of these angel weapons is itself a Swiss Army Weapon in a smaller extent − a large bow that can separate into a pair of WhipBFS.
  • Take That Me: In the opening scene, Enzo is peeing on Hideo Kamiya's grave.
  • Talk to the Fist: Bayonetta LOVES doing this to the Cardinal Virtues.. sometimes multiple times in one conversation!
  • A Taste of Power: Zigzagged. If one is paying attention to how the Serious Mode works (i.e. all of Bayonetta and Jeanne's attacks turn into Wicked Weaves every time they fight the four Auditos plus Jubileus), there is quite an interesting subversion of this gameplay mechanic in the final Verse of the Epilogue. In the cemetery scene of the Creative Closing Credits, all of the Umbran Witch's normal attacks turn into Wicked Weaves even against the lesser Affinities and Braves, turning the fight into a cakewalk. This is actually the game's subtle way to tell you that Bayonetta and Jeanne can use Serious Mode anytime, which can be achieved using the Climax Bracelet accessory. Said item can be unlocked through collecting 100 Umbran Tears of Blood across multiple playthroughs on the same file.
  • Telephone Polearm: Bayonetta has to use a streetlamp to kill several angels during one verse from the sixth chapter.
  • Tennis Boss:
    • The flashback encounter with Fortitudo in chapter 1 can become this once you get the Moon of Maha-Kaala (which allows you to deflect attacks). If you send his fireballs back at him instead of using your bullets, the fight can be ended in a few seconds, with high combo points. Doing so will guarantee a Pure Platinum medal for that Verse.
    • The last fight with Jeanne has you playing hot potato with a missile in this fashion, and Father Balder has you do the same with a satellite that he forces to fall from space.
  • Theme Music Power-Up:
    • 'Fly Me To The Moon' starts playing whenever Bayonetta is commencing with ass kicking. In the Cardinal Virtue fights, the boss music will be replaced with a more triumphant theme once you get them down to their last life bar.
    • There's also the songs for climaxing on larger mooks and finishing off a boss.
  • Theme Naming: The quartet of pistols Bayonetta starts with are named Parsley, Sage, Rosemary, and Thyme, herbs that are named in the folk song 'Scarborough Fair'. The set of guns themselves are named Scarborough Fair. Same goes for Jeanne's set of pistols named 'All 4 One', with the individual names being Athos, Porthos, Aramis and d'Artagnan.
  • Third-Person Seductress: Quite possibly a parody of this trope since anything Bayonetta does that is supposed to be sexy usually comes off as completely hilarious instead.
  • Too Dumb to Live: Y'know, Luka, it's a really good thing that Bayonetta likes you. Otherwise, calling out the person you know killed your father, while she's armed and you're not, in an isolated area with no potential witnesses for miles around, would have shortened your lifespan considerably.
  • Torture Technician: Bayonetta is a rare heroic example using the Torture Attacks to slay her foes (although technically, this is payback, slaying them with the same methods they used to kill witches). They're hard to pull off and you can only use some of them against specific angels (or a few) but they can be downright cool if you do.
  • Trademark Favorite Food: Bayonetta is obsessed with lollipops. She's usually sucking on one in cutscenes, and almost all of the expendable power-ups a player can custom-make or win in Angel Attack are magical lollipops.
  • Travel Montage: One that follows Bayonetta's travel from her hometown to Vigrid occurs before Chapter One, and Enzo explains the game's backstory during it.
  • Troperiffic: The game displays a vast array of action game tropes, both retro and contemporary.
  • True Final Boss: Jubileus. You fight her after riding up a rocket into space on a motorcycle, then fight her in an enormous space cage while she attempts to flatten you into pavement as your rip away her powers over reality itself one by one, culminating in a final climb up to her and beating her face in, then summoning her Evil Counterpart Queen Sheba to punch her soul out of her body, then you proceed to control said soul as it careens around all the planets in the solar system and flies into the Sun, and then tear apart the pieces of her body one by one as you fall from space back onto earth.
  • Turns Red: Successfully taunted enemies will be enraged, have aesthetic flames all over their body, their attacks become faster and unpredictable and they become more resilient to Bayonetta's attacks. The Gaze of Despair accessory will turn every angel into this state as early as the start of the Verse.
  • Underboobs: Bayonetta's 'Queen' outfit.
  • Underground Monkey: 'Applaud' angels are basically upgraded 'Affinity' angels, as 'Braves' are to 'Beloveds'. 'Fearless' and 'Fairness' angels likewise, and the 'Gracious' and 'Glorious' pair are stronger (but otherwise identical) angels to 'Grace' and 'Glory'.
  • Unexpected Gameplay Change: Chapters 8 and 14, the first of which is a freeway chase, the second of which is a Shout-Out to Space Harrier. Also note that the boss battle of Chapter 12 takes place entirely on open water, with your only platform being a scrap of metal that you ride around like a surfboard (and much faster than your usual movement or evasion speed, at that).
  • Unexplained Recovery: Gomorrah has his jaw snapped and his neck twisted by Balder during the fight with him. By the sequel, though, he's perfectly fine.
  • Unflinching Walk: Unless you purposely make her run, Bayonetta constantly acts like she's on a catwalk, even after a massive amount of destruction has taken place.
  • Unique Enemy: Chapter VIII has Irenics, car-like angels that are only seen in that chapter and are only fought during the motorcycle segments.
  • Unreliable Narrator: Reading the bestiary is bound to confuse any player who cares, since almost every one of your enemies is described as a glorious and benevolent protector of good. This is quite at odds with the blink-and-you'll-miss-it hints that they originate from human sacrifice, or their callous disregard for human life.
  • Updated Re-release: The game was packed in with its sequel with a new coat of polish and a few new things. On the polish side: the game runs at 60 FPS, has Off-Screen Play, includes the touch screen controls from the sequel, and has dual audio between the Japanese and English voice acting. On the new side: costumes from a number of Nintendo franchises, with appropriate cosmetic changes to the gameplay. Halos can become coins, Wicked Weaves can be replaced with Bowser's limbs and there's also a Samus costume, complete with helmet-flipping action, among other things.
  • Vanity License Plate:
    • The plate on Jeanne's motorcycle reads 'U1 QTJ' (Umbra #1 Cutie J).
    • The license plate on Enzo's car reads 'ED N EDNA'. Some parts of the fandom speculated that 'Ed and Edna' are the names of Enzo's kids, and it was later confirmed in Bayonetta 2.
  • Vapor Trail: The title character slams a tanker into Temperantia by way of another angel and creates the leak via a fountain statue that pisses the gasoline all over the poor bastard for that extra sadistic touch. It doesn't work. When the fire goes out after a brief second, Bayonetta just heaves a sigh and does it the 'boring' way. Which is apparently firing a bullet right up the urethra of said cherubic gasoline-pissing fountain statue. Cue explosion.
  • Version Exclusive Content: The Wii U and Switch ports add in Nintendo-themed costumes for Bayonetta to wear, which also adjust her attacks to match them, such as making Bowser the source of her Wicked Weaves or using the Master Sword to attack instead of Shuraba.
  • Video Game Cruelty Potential:
    • In an otherwise goofy, lighthearted spectacle fighter, the Torture Attacks are rather wince-worthy in their sadism and don't look like they would be particularly out of place in God of War. Particularly jarring because they go without any comment whatsoever.
    • While you can't directly interact with generic human NPCs, due to Bayonetta being on the Puragotrio plane, you can still make them freak out by destroying objects near them.
  • Villain with Good Publicity: Considering they are angels, all of the Angels of Paradiso have this, judging from how their journal entries all talk about their kindness, mercy, and neglect to mention such things as human sacrifice or the likelihood of the annihilation of creation.
  • Visible Sigh: In a scene after Temperantia is defeated, a Fearless is just missed being hit by a falling streetcar. It puffs out a cloud of white vapor in relief. Then the streetcar tips over on it.
  • Visual Pun: Balder was killed in the blink of an eye.
  • Wake-Up Call Boss: Jeanne. While earlier angel foes have totally predictable patterns, she doesn't. Moreover, she is close to a Perfect-Play A.I., blocking anything outside of her own attacks leaving you small windows to strike. So, this fight serves as a crash course in dynamic dodging and using Witch Time.
  • Walk on Water: Of the 'run on water' variety, since you have to activate Bullet Time to do it.
  • Wall Crawl:
    • The 'Witch Walk' ability allows Bayonetta to walk on walls, ceilings, and some bosses; but it can only be used during a full moon (which is fortunately active during every boss fight).
    • Bayonetta can also Witch Walk on the halo platforms found in Chapter XV, despite there not being a full moon present. The only explanation is that the entire building is powered by the residual magic leftover in dead witches (you can see a few of the capsules in early parts of the level), so it may give Bayonetta her powers to walk on walls.
  • Was Once a Man: Angels, as revealed in a very early cutscene, were once religious zealots who committed Seppuku.
  • Watch the Paint Job: Enzo's car getting demolished.
  • Wham Episode: Chapter XII onward. We get one massive revelation after another, the apparent death of a main character, Bayonetta actually getting canonically injured (as in, in a cutscene), the destruction of TWO of the Infernal Demons that you've been hinging on throughout the game, all topped of by Bayonetta falling smack-dab into the main villain's trap and coming uncomfortably close to causing The End of the World as We Know It. Woof..
  • Wham Shot: After defeating the Beloved, Cereza falls into Bayonetta's arms, and the camera pans upward to reveal that this woman has a halo on her head. Who would have though that there is an angel that can copy the appearance of others?
  • Where the Hell Is Springfield?: About half of the first game is set in an isolated, highly-guarded city called Vigrid, which is stated to be somewhere in Europe, with no further detail described. The last parts of the game move to a metropolitan island called Isla del Sol. It's quite possible that these areas are somewhere in Spain: the people of Vigrid are all very religious (nearly 70% of Spain's population identifies as Catholic), 'Isla del Sol' is Spanish for 'Island of the Sun', and the train icon on the map in the cutscene preceding Chapter 1 stops very close to where Spain is.
  • Whip It Good: Both real whips and hair whips.
  • White Magic: Zigzagged:
    • The Lumen Sages make pacts with the Hierarchy of Laguna in exchange for access to light magic, which they use to maintain the balance between light and darkness alongside the Umbra Witches. That being said, the angels whom the Lumen Sages serve and draw their power from are evilEldritch Abominations who want to wipe out humanity. The Lumen Sages themselves are good, but the angels are known for using them as pawns in their plans.
    • The Umbra Witches use Black Magic to maintain the balance of light and dark. But like the Lumen Sages, their demonic masters are also Eldritch Abominations who want to wipe out humanity and use the witches as pawns.
  • Why Did It Have to Be Snakes?: 'Tentacles! Why did it have to be tentacles?'
  • The Worf Barrage: You know the climax techniques, the super Finishing Moves that kill bosses in the most brutal fashion imaginable? Yeah, they don't work on Balder. He kills them instead.
  • World of Badass: Every single character in the game is badass in their own way. Bayonetta manages to kill angelical asses without losing her temper, Luka is capable of pulling Big Damn Heroes moments despite not having any superpowers, Jeanne is among the few opponents capable of making Bayo lose her temper and truly offering a life-or-death combat to her, and Balder is the only living being who can survive a Climax attack from Bayonetta.
  • Wretched Hive: Hell's Gate, AKA 'The Dump', pulls double duty as both this and the game's shop. Luka even calls it 'A Wretched Hiveof scum and villainy.'
  • You Killed My Father: The reason that Luka initially pursues Bayonetta. It turns out that Balder was the one responsible for it.
  • Your Princess Is in Another Castle!: Done twice. The first time, after you defeat the apparent final boss, Father Balder, he comes back to life and imprisons Bayonetta in the body of Jubileus, setting up a Downer Ending until Jeanne pulls a Big Damn Heroes moment, setting up the fight with the real final boss, Jubileus itself. After you beat Jubileus, the credits roll, only for you to realize that you're not done yet, and you have to destroy Jubileus' physical body to prevent it from crashing into the earth.
The shadow remains cast!

Queen Sheba's Infiniton Punch

Bayonetta punches Queen Sheba so hard, she flies right into the sun.

Bayonetta Video Game 3

Example of:
Megaton Punch

Bayonetta Gameplay Video

Index